tetra 0.2.1

A simple 2D game framework written in Rust
Documentation
[package]

name = "tetra"

description = "A simple 2D game framework written in Rust"

version = "0.2.1"

edition = "2018"

authors = ["Joe Clay <27cupsofcoffee@gmail.com>"]

license = "MIT"

repository = "https://github.com/17cupsofcoffee/tetra"

documentation = "https://docs.rs/tetra"

readme = "README.md"

keywords = ["game", "engine", "framework", "gamedev"]

categories = ["game-engines"]



[features]

sdl2_bundled = ["sdl2/bundled"]

sdl2_static_link = ["sdl2/static-link"]



[dependencies]

gl = "0.11.0"

sdl2 = "0.32.0"

image = "0.20.1"

glm = { version = "0.2.0", package = "nalgebra-glm" }

fnv = "1.0.6"

glyph_brush = "0.2.4"



[dev-dependencies]

rand = "0.6"

rand_core = "0.2.2" # workaround, see https://github.com/rust-random/rand/issues/645