Struct tetra::ContextBuilder

source ·
pub struct ContextBuilder<'a> { /* private fields */ }
Expand description

Creates a new Context based on the provided options.

Implementations§

Creates a new ContextBuilder, with the default settings.

Sets the title of the window.

Sets the internal size of the screen.

Sets the initial scale of the window, relative to the internal screen size.

Enables or disables vsync.

Sets whether or not the window should be resizable.

Sets the game’s update tick rate.

Sets whether or not the game should close when the Escape key is pressed.

Builds the context.

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