[package]
name = "terra"
version = "0.2.0"
authors = ["Jonathan Behrens <fintelia@gmail.com>"]
include = ["src/*", "rshader/*", "Cargo.toml", "README.md", "LICENSE", "screenshot.png"]
description = "A rendering library for large scale terrains"
homepage = "https://github.com/fintelia/terra"
documentation = "https://docs.rs/terra"
readme = "README.md"
categories = ["game-engines", "rendering"]
license = "Apache-2.0"
repository = "https://github.com/fintelia/terra"
[profile.release]
debug = true
[[bin]]
name = "preview"
path = "src/preview.rs"
required-features = ["preview"]
[dependencies.bincode]
version = "0.8.0"
[dependencies.byteorder]
version = "1.1.0"
[dependencies.camera_controllers]
version = "0.21"
optional = true
[dependencies.cgmath]
version = "0.15"
features = ["serde"]
[dependencies.curl]
version = "0.4"
[dependencies.gfx]
version = "0.16"
[dependencies.gfx_core]
version = "0.7"
[dependencies.image]
version = "0.15"
[dependencies.lazy_static]
version = "0.2"
[dependencies.lru-cache]
version = "0.1.1"
[dependencies.memmap]
version = "0.5.2"
[dependencies.notify]
version = "4.0"
[dependencies.piston_window]
version = "0.67"
optional = true
[dependencies.rand]
version = "0.3"
[dependencies.rshader]
version = "0.1.0"
features = []
[dependencies.rustfft]
version = "2.0.0"
[dependencies.safe-transmute]
version = "0.3"
[dependencies.serde]
version = "1.0"
[dependencies.serde_derive]
version = "1.0"
[dependencies.shader_version]
version = "0.2.1"
[dependencies.vec_map]
version = "0.8"
[dependencies.vecmath]
version = "0.3.0"
[dependencies.zip]
version = "0.2"
[features]
default = []
dynamic_shaders = ["rshader/dynamic_shaders"]
preview = ["piston_window", "camera_controllers"]