Struct TrieState
ted::trie
pub struct TrieState<K: TrieKey + Clone, V> { /* fields omitted */ }
impl<K: TrieKey + Clone, V> TrieState<K, V>
fn new(trie: SequenceTrie<K, V>) -> Self
fn reset(&mut self)
fn next(&mut self, event: &K) -> Option<&V>