tbot 0.2.2

Make cool Telegram bots with Rust easily.
Documentation
use super::*;
use crate::{
    errors,
    internal::{BoxFuture, Client},
    types::{
        keyboard, message,
        parameters::{ChatId, ImplicitChatId, NotificationState},
    },
};

/// Represents the [`sendGame`][docs] method.
///
/// [docs]: https://core.telegram.org/bots/api#sendgame
#[derive(Serialize, Debug, Clone)]
#[must_use = "methods do nothing unless turned into a future"]
pub struct SendGame<'a, C> {
    #[serde(skip)]
    client: &'a Client<C>,
    #[serde(skip)]
    token: Token,
    chat_id: ChatId<'a>,
    game_short_name: &'a str,
    #[serde(skip_serializing_if = "Option::is_none")]
    disable_notification: Option<bool>,
    #[serde(skip_serializing_if = "Option::is_none")]
    reply_to_message_id: Option<message::Id>,
    #[serde(skip_serializing_if = "Option::is_none")]
    reply_markup: Option<keyboard::Any<'a>>,
}

impl<'a, C> SendGame<'a, C> {
    pub(crate) fn new(
        client: &'a Client<C>,
        token: Token,
        chat_id: impl ImplicitChatId<'a>,
        game_short_name: &'a str,
    ) -> Self {
        Self {
            client,
            token,
            chat_id: chat_id.into(),
            game_short_name,
            disable_notification: None,
            reply_to_message_id: None,
            reply_markup: None,
        }
    }

    /// Configures `disable_notification`.
    pub fn notification(mut self, state: NotificationState) -> Self {
        self.disable_notification = Some(state.is_disabled());
        self
    }

    /// Configures `reply_to_message_id`.
    pub fn reply_to_message_id(mut self, id: message::Id) -> Self {
        self.reply_to_message_id = Some(id);
        self
    }

    /// Configures `reply_markup`.
    pub fn reply_markup(
        mut self,
        markup: impl Into<keyboard::Any<'a>>,
    ) -> Self {
        self.reply_markup = Some(markup.into());
        self
    }
}

impl<C> IntoFuture for SendGame<'_, C>
where
    C: hyper::client::connect::Connect + Sync + 'static,
    C::Transport: 'static,
    C::Future: 'static,
{
    type Future = BoxFuture<Self::Item, Self::Error>;
    type Item = types::Message;
    type Error = errors::MethodCall;

    fn into_future(self) -> Self::Future {
        Box::new(send_method(
            self.client,
            &self.token,
            "sendGame",
            None,
            serde_json::to_vec(&self).unwrap(),
        ))
    }
}