[][src]Struct tarkov::inventory::Location

pub struct Location {
    pub x: u64,
    pub y: u64,
    pub r: u64,
    pub is_searched: Option<bool>,
}

Item location

Fields

x: u64

Inventory slot x

y: u64

Inventory slot y

r: u64

Inventory slot rotation

is_searched: Option<bool>

Item is searched (if searchable)

Trait Implementations

impl Clone for Location[src]

impl Debug for Location[src]

impl<'de> Deserialize<'de> for Location[src]

impl PartialEq<Location> for Location[src]

impl StructuralPartialEq for Location[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,