[−][src]Struct tarkov::constant::Location
In-game location
Fields
enabled: bool
Location is enabled
locked: bool
Location is locked
insurance: bool
Insurance is available
safe_location: bool
?
name: String
Location name
description: String
Location description
scene: Scene
Location scene prefab
area: f64
Location area
required_player_level: u64
Required level for location access
surv_gather_minutes: u64
?
min_players: u64
Minimum players on location
max_players: u64
Maximum players on location
scav_gather_minutes: u64
?
exit_count: u64
Number of extraction points
exit_access_time: u64
?
exit_time: u64
?
preview: Preview
Location preview
icon_x: u64
Location icon X
icon_y: u64
Location icon Y
filter_ex: Vec<Value>
Unknown type
waves: Vec<Wave>
NPC waves on location
limits: Vec<Value>
Unknown type
average_play_time: u64
Average play time on location
average_player_level: u64
Average player level on location
escape_time_limit: u64
Extraction time limit
rules: String
Location rules
is_secret: bool
Location is secret
doors: Vec<Value>
Unknown type
tmp_location_field_remove_me: u64
?
min_distance_to_exit_point: u64
Minimum distance to extraction from spawn
min_distance_to_free_point: u64
Minimum distance to "free point" from spawn
max_distance_to_free_point: u64
Maximum distance to "free point" from spawn
max_bot_per_zone: u64
Maximum number of bots per zone
open_zones: String
Location open zones
occlusion_culling_enabled: bool
?
global_loot_chance_modifier: f64
Location loot chance modifier
old_spawn: bool
?
new_spawn: bool
?
bot_max: u64
Maximum number of bots
bot_start: u64
?
bot_stop: u64
?
bot_max_time_player: u64
?
bot_spawn_time_on_min: u64
?
bot_spawn_time_on_max: u64
?
bot_spawn_time_off_min: u64
?
bot_spawn_time_off_max: u64
?
bot_max_player: u64
?
bot_easy: u64
Bot difficulty is "easy"
bot_normal: u64
Bot difficulty is "normal"
bot_hard: u64
Bot difficulty is "hard"
bot_impossible: u64
Bot difficulty is "impossible"
bot_assault: u64
?
bot_marksman: u64
?
disabled_scav_exits: String
?
access_keys: Vec<String>
?
min_max_bots: Vec<MinMaxBot>
?
bot_location_modifier: BotLocationModifier
Bot stats modifier
exits: Vec<Exit>
Extraction points
disabled_for_scav: bool
Location disabled for SCAVs
boss_location_spawn: Vec<BossSpawn>
Boss spawns
name_id: String
Location ID?
id: String
Location ID?
loot: Vec<Value>
Unknown type
spawn_areas: Vec<Value>
Unknown type
Location banners
Trait Implementations
impl Clone for Location
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impl Debug for Location
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impl<'de> Deserialize<'de> for Location
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl PartialEq<Location> for Location
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impl StructuralPartialEq for Location
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Auto Trait Implementations
impl RefUnwindSafe for Location
impl Send for Location
impl Sync for Location
impl Unpin for Location
impl UnwindSafe for Location
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,