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use ComponentExt;
pub struct Component {
temperature: f32,
max: f32,
critical: Option<f32>,
label: String,
}
impl Component {
pub fn new(label: String, max: Option<f32>, critical: Option<f32>) -> Component {
Component {
temperature: 0f32,
label,
max: max.unwrap_or(0.0),
critical,
}
}
}
impl ComponentExt for Component {
fn get_temperature(&self) -> f32 {
self.temperature
}
fn get_max(&self) -> f32 {
self.max
}
fn get_critical(&self) -> Option<f32> {
self.critical
}
fn get_label(&self) -> &str {
&self.label
}
}
pub fn update_component(comp: &mut Component, temperature: f32) {
comp.temperature = temperature;
if comp.temperature > comp.max {
comp.max = comp.temperature;
}
}