[−][src]Struct symbolic_unreal::Unreal4CrashFile
Meta-data about a file within a UE4 crash file.
Fields
index: usize
The original index within the UE4 crash file.
file_name: String
File name.
offset: usize
Start of the file within crash dumb.
len: usize
Length of bytes from offset.
Methods
impl Unreal4CrashFile
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pub fn ty(&self) -> Unreal4FileType
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Returns the file type.
Trait Implementations
impl Clone for Unreal4CrashFile
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fn clone(&self) -> Unreal4CrashFile
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default fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
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impl Debug for Unreal4CrashFile
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Auto Trait Implementations
impl Send for Unreal4CrashFile
impl Sync for Unreal4CrashFile
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,