pub struct Unreal4File { /* private fields */ }
Expand description

A file withing an Unreal4Crash.

The file internally holds a reference to the entire unreal 4 crash data.

Implementations§

Returns the original index of this file in the unreal crash.

Returns the file name of this file (without path).

Returns the raw contents of this file.

Returns the file type.

Trait Implementations§

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.