Struct svgdom::Attribute

source ·
pub struct Attribute {
    pub name: AttributeQName,
    pub value: AttributeValue,
}
Expand description

Representation of the SVG attribute object.

Fields

name: AttributeQName

Attribute name.

value: AttributeValue

Attribute value.

Implementations

Constructs a new attribute.

Constructs a new attribute with a default value, if it known.

Returns an SVG attribute ID.

Returns true if the attribute has the selected ID.

Returns true if the attribute is an SVG attribute.

Trait Implementations

Returns true if the current attribute is part of presentation attributes. Read more
Returns true if the current attribute is part of inheritable presentation attributes. Read more
Returns true if the current attribute is part of animation event attributes. Read more
Returns true if the current attribute is part of graphical event attributes. Read more
Returns true if the current attribute is part of document event attributes. Read more
Returns true if the current attribute is part of conditional processing attributes . Read more
Returns true if the current attribute is part of core attributes. Read more
Returns true if the current attribute is part of fill attributes. Read more
Returns true if the current attribute is part of stroke attributes. Read more
Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Writes data to the Vec<u8> buffer using specified WriteOptions.
Writes data to the Vec<u8> buffer using default WriteOptions.
Returns an object that implements fmt::Display using provided write options.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.