crate::ix!();
#[inline] pub fn bend(x: f32, b: f32) -> f32 {
(1.0 + b) * x - b * x * x * x
}
/// panning that always lets both channels through unattenuated (seperate hard-panning)
#[inline] pub fn trixpan(l: &mut f32, r: &mut f32, x: f32) {
if x < 0.0 {
*l -= x * *r;
*r *= 1.0 + x;
}
else {
*r += x * *l;
*l *= 1.0 - x;
}
}
enhanced_enum![
StereoChannel {
Left,
Right,
}
];