pub struct NativeDevice {
pub d3d11_device: *mut ID3D11Device,
pub gl_dx_interop_device: HANDLE,
}
Expand description
Wraps a Direct3D 11 device and its associated GL/DX interop device.
Fields§
§d3d11_device: *mut ID3D11Device
The Direct3D 11 device.
gl_dx_interop_device: HANDLE
The corresponding GL/DX interop device.
The handle can be created by calling wglDXOpenDeviceNV
from the WGL_NV_DX_interop
extension.
Trait Implementations§
source§impl Clone for NativeDevice
impl Clone for NativeDevice
source§fn clone(&self) -> NativeDevice
fn clone(&self) -> NativeDevice
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for NativeDevice
impl RefUnwindSafe for NativeDevice
impl !Send for NativeDevice
impl !Sync for NativeDevice
impl Unpin for NativeDevice
impl UnwindSafe for NativeDevice
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more