[][src]Struct surfman::platform::unix::wayland::surface::SurfaceTexture

pub struct SurfaceTexture(_);

Represents an OpenGL texture that wraps a surface.

Reading from the associated OpenGL texture reads from the surface. It is undefined behavior to write to such a texture (e.g. by binding it to a framebuffer and rendering to that framebuffer).

Surface textures are local to a context, but that context does not have to be the same context as that associated with the underlying surface. The texture must be destroyed with the destroy_surface_texture() method, or a panic will occur.

Trait Implementations

impl Debug for SurfaceTexture[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> Borrow<T> for T where
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impl<T> BorrowMut<T> for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.