pub struct TOverlayExternalServiceProcessFunctions;
Implementations
sourceimpl TOverlayExternalServiceProcessFunctions
impl TOverlayExternalServiceProcessFunctions
pub fn process_show_in_game_overlay<H: OverlayExternalServiceSyncHandler>(
handler: &H,
incoming_sequence_number: i32,
i_prot: &mut dyn TInputProtocol,
o_prot: &mut dyn TOutputProtocol
) -> Result<()>
pub fn process_take_screen_shot<H: OverlayExternalServiceSyncHandler>(
handler: &H,
incoming_sequence_number: i32,
i_prot: &mut dyn TInputProtocol,
o_prot: &mut dyn TOutputProtocol
) -> Result<()>
pub fn process_video_capture<H: OverlayExternalServiceSyncHandler>(
handler: &H,
incoming_sequence_number: i32,
i_prot: &mut dyn TInputProtocol,
o_prot: &mut dyn TOutputProtocol
) -> Result<()>
Auto Trait Implementations
impl RefUnwindSafe for TOverlayExternalServiceProcessFunctions
impl Send for TOverlayExternalServiceProcessFunctions
impl Sync for TOverlayExternalServiceProcessFunctions
impl Unpin for TOverlayExternalServiceProcessFunctions
impl UnwindSafe for TOverlayExternalServiceProcessFunctions
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more