pub enum OverlayGameType {
STANDALONE,
WEB,
}
Variants
STANDALONE
WEB
Implementations
sourceimpl OverlayGameType
impl OverlayGameType
pub fn write_to_out_protocol(
&self,
o_prot: &mut dyn TOutputProtocol
) -> Result<()>
pub fn read_from_in_protocol(
i_prot: &mut dyn TInputProtocol
) -> Result<OverlayGameType>
Trait Implementations
sourceimpl Clone for OverlayGameType
impl Clone for OverlayGameType
sourcefn clone(&self) -> OverlayGameType
fn clone(&self) -> OverlayGameType
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for OverlayGameType
impl Debug for OverlayGameType
sourceimpl Hash for OverlayGameType
impl Hash for OverlayGameType
sourceimpl Ord for OverlayGameType
impl Ord for OverlayGameType
sourcefn cmp(&self, other: &OverlayGameType) -> Ordering
fn cmp(&self, other: &OverlayGameType) -> Ordering
1.21.0 · sourcefn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
1.21.0 · sourcefn min(self, other: Self) -> Selfwhere
Self: Sized,
fn min(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the minimum of two values. Read more
1.50.0 · sourcefn clamp(self, min: Self, max: Self) -> Selfwhere
Self: Sized + PartialOrd<Self>,
fn clamp(self, min: Self, max: Self) -> Selfwhere
Self: Sized + PartialOrd<Self>,
Restrict a value to a certain interval. Read more
sourceimpl PartialEq<OverlayGameType> for OverlayGameType
impl PartialEq<OverlayGameType> for OverlayGameType
sourcefn eq(&self, other: &OverlayGameType) -> bool
fn eq(&self, other: &OverlayGameType) -> bool
sourceimpl PartialOrd<OverlayGameType> for OverlayGameType
impl PartialOrd<OverlayGameType> for OverlayGameType
sourcefn partial_cmp(&self, other: &OverlayGameType) -> Option<Ordering>
fn partial_cmp(&self, other: &OverlayGameType) -> Option<Ordering>
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresourceimpl TryFrom<i32> for OverlayGameType
impl TryFrom<i32> for OverlayGameType
impl Copy for OverlayGameType
impl Eq for OverlayGameType
impl StructuralEq for OverlayGameType
impl StructuralPartialEq for OverlayGameType
Auto Trait Implementations
impl RefUnwindSafe for OverlayGameType
impl Send for OverlayGameType
impl Sync for OverlayGameType
impl Unpin for OverlayGameType
impl UnwindSafe for OverlayGameType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more