[][src]Struct storyboard::Event

pub struct Event {
    pub etype: EventType,
    pub layer: LayerType,
    pub file_path: String,
    pub pos: Vector2<f32>,
    pub origin: OriginType,
    pub commands: Vec<Command>,
    pub frame_count: i32,
    pub frame_delay: f64,
    pub loop_type: LoopType,
    pub time: i32,
    pub volume: i32,
}

Fields

etype: EventTypelayer: LayerTypefile_path: Stringpos: Vector2<f32>origin: OriginTypecommands: Vec<Command>frame_count: i32frame_delay: f64loop_type: LoopTypetime: i32volume: i32

Implementations

impl Event[src]

pub fn new() -> Event[src]

pub fn from_string(data: String) -> Event[src]

Trait Implementations

impl Debug for Event[src]

Auto Trait Implementations

impl RefUnwindSafe for Event

impl Send for Event

impl Sync for Event

impl Unpin for Event

impl UnwindSafe for Event

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.