[][src]Struct stl_io::Triangle

pub struct Triangle {
    pub normal: Normal,
    pub vertices: [Vertex; 3],
}

STL Triangle, consisting of a normal and three vertices. This is the format Triangles are usually stored in STL files.

Fields

normal: Normal

Normal vector of the Triangle.

vertices: [Vertex; 3]

The three vertices of the Triangle.

Trait Implementations

impl Clone for Triangle[src]

impl Debug for Triangle[src]

impl PartialEq<Triangle> for Triangle[src]

impl StructuralPartialEq for Triangle[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.