[][src]Enum stick::Btn

#[repr(u8)]
pub enum Btn { Left, Right, Up, Down, X, A, Y, B, L, R, W, Z, F, E, D, C, }

A button on a controller.

Example controller:

Variants

Left

D-PAD LEFT / LEFT ARROW KEY / SCROLL UP "Previous Item"

Right

D-PAD RIGHT / RIGHT ARROW KEY / SCROLL DOWN "Next Item"

Up

D-PAD UP / UP ARROW KEY / R KEY "Reload/Tinker"

Down

D-PAD DOWN / DOWN ARROW KEY / X KEY "Put Away"

X

ONE OF: Y OR X BUTTON / LEFT CLICK "Action/Attack/Execute/Use Item"

A

A BUTTON / ENTER KEY / RIGHT CLICK "Talk/Inspect/Ok/Accept"

Y

ONE OF: Y OR X BUTTON / SPACE KEY "Jump/Upward"

B

B BUTTON / SHIFT KEY "Speed Things Up/Cancel"

L

L THROTTLE BTN / CTRL KEY "Crouch/Sneak"

R

R THROTTLE BTN / ALT KEY "Slingshot/Bow & Arrow"

W

L BTN / W BTN / BACKSPACE KEY "Throw/Send/Wave"

Z

R BTN / Z BTN / Z KEY "Alternative Action/Kick"

F

BACK / SELECT / QUIT / ESCAPE KEY / EXIT "Menu / Quit / Finish"

E

START / E KEY / MENU / FIND "Inventory/Pockets/Find"

D

JOY1 PUSH / C KEY "Toggle Crouch/Sneak"

C

JOY2 PUSH / F KEY "Camera/Binoculars"

Trait Implementations

impl From<Btn> for u8[src]

impl Clone for Btn[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Copy for Btn[src]

Auto Trait Implementations

impl Send for Btn

impl Sync for Btn

Blanket Implementations

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]