Struct steamworks::networking_types::ConnectedEvent
source · pub struct ConnectedEvent<Manager> { /* private fields */ }
Implementations§
source§impl<Manager> ConnectedEvent<Manager>
impl<Manager> ConnectedEvent<Manager>
pub fn remote(&self) -> NetworkingIdentity
pub fn user_data(&self) -> i64
pub fn connection(&self) -> &NetConnection<Manager>
pub fn take_connection(self) -> NetConnection<Manager>
Auto Trait Implementations§
impl<Manager> RefUnwindSafe for ConnectedEvent<Manager>where
Manager: RefUnwindSafe,
impl<Manager> Send for ConnectedEvent<Manager>
impl<Manager> Sync for ConnectedEvent<Manager>
impl<Manager> Unpin for ConnectedEvent<Manager>
impl<Manager> UnwindSafe for ConnectedEvent<Manager>where
Manager: RefUnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more