[−][src]Struct steamworks::Matchmaking
Access to the steam matchmaking interface
Methods
impl<Manager> Matchmaking<Manager>
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pub fn request_lobby_list<F>(&self, cb: F) where
F: FnMut(SResult<Vec<LobbyId>>) + 'static + Send,
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F: FnMut(SResult<Vec<LobbyId>>) + 'static + Send,
pub fn create_lobby<F>(&self, ty: LobbyType, max_members: u32, cb: F) where
F: FnMut(SResult<LobbyId>) + 'static + Send,
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F: FnMut(SResult<LobbyId>) + 'static + Send,
Attempts to create a new matchmaking lobby
The lobby with have the visibility of the of the passed
LobbyType
and a limit of max_members
inside it.
The max_members
may not be higher than 250.
Triggers
LobbyEnter
LobbyCreated
pub fn join_lobby<F>(&self, lobby: LobbyId, cb: F) where
F: FnMut(Result<LobbyId, ()>) + 'static + Send,
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F: FnMut(Result<LobbyId, ()>) + 'static + Send,
Tries to join the lobby with the given ID
pub fn leave_lobby(&self, lobby: LobbyId)
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Exits the passed lobby
pub fn lobby_owner(&self, lobby: LobbyId) -> SteamId
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Returns the steam id of the current owner of the passed lobby
pub fn lobby_member_count(&self, lobby: LobbyId) -> usize
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Returns the number of players in a lobby.
Useful if you are not currently in the lobby
pub fn lobby_members(&self, lobby: LobbyId) -> Vec<SteamId>
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Returns a list of members currently in the lobby
pub fn set_lobby_joinable(&self, lobby: LobbyId, joinable: bool) -> bool
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Sets whether or not a lobby is joinable by other players. This always defaults to enabled for a new lobby.
If joining is disabled, then no players can join, even if they are a friend or have been invited.
Lobbies with joining disabled will not be returned from a lobby search.
Returns true on success, false if the current user doesn't own the lobby.
Auto Trait Implementations
impl<Manager> RefUnwindSafe for Matchmaking<Manager> where
Manager: RefUnwindSafe,
Manager: RefUnwindSafe,
impl<Manager> !Send for Matchmaking<Manager>
impl<Manager> !Sync for Matchmaking<Manager>
impl<Manager> Unpin for Matchmaking<Manager>
impl<Manager> UnwindSafe for Matchmaking<Manager> where
Manager: RefUnwindSafe,
Manager: RefUnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,