pub unsafe extern "C" fn SteamAPI_ISteamGameServer_BUpdateUserData(
self_: *mut ISteamGameServer,
steamIDUser: uint64_steamid,
pchPlayerName: *const c_char,
uScore: uint32
) -> bool
pub unsafe extern "C" fn SteamAPI_ISteamGameServer_BUpdateUserData(
self_: *mut ISteamGameServer,
steamIDUser: uint64_steamid,
pchPlayerName: *const c_char,
uScore: uint32
) -> bool