#[repr(C)]pub struct GSClientAchievementStatus_t {
pub m_SteamID: uint64,
pub m_pchAchievement: [c_char; 128],
pub m_bUnlocked: bool,
}
Fields§
§m_SteamID: uint64
§m_pchAchievement: [c_char; 128]
§m_bUnlocked: bool
Trait Implementations§
source§impl Clone for GSClientAchievementStatus_t
impl Clone for GSClientAchievementStatus_t
source§fn clone(&self) -> GSClientAchievementStatus_t
fn clone(&self) -> GSClientAchievementStatus_t
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GSClientAchievementStatus_t
impl Debug for GSClientAchievementStatus_t
impl Copy for GSClientAchievementStatus_t
Auto Trait Implementations§
impl RefUnwindSafe for GSClientAchievementStatus_t
impl Send for GSClientAchievementStatus_t
impl Sync for GSClientAchievementStatus_t
impl Unpin for GSClientAchievementStatus_t
impl UnwindSafe for GSClientAchievementStatus_t
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more