pub const STEAMGAMESERVER_QUERY_PORT_SHARED: uint16 = 65535;
Expand description

Pass to SteamGameServer_Init to indicate that the same UDP port will be used for game traffic UDP queries for server browser pings and LAN discovery. In this case, Steam will not open up a socket to handle server browser queries, and you must use ISteamGameServer::HandleIncomingPacket and ISteamGameServer::GetNextOutgoingPacket to handle packets related to server discovery on your socket.