Struct steamworks_sys::InputMotionDataV2_t
source · #[repr(C, packed(1))]pub struct InputMotionDataV2_t {Show 18 fields
pub driftCorrectedQuatX: f32,
pub driftCorrectedQuatY: f32,
pub driftCorrectedQuatZ: f32,
pub driftCorrectedQuatW: f32,
pub sensorFusionQuatX: f32,
pub sensorFusionQuatY: f32,
pub sensorFusionQuatZ: f32,
pub sensorFusionQuatW: f32,
pub deferredSensorFusionQuatX: f32,
pub deferredSensorFusionQuatY: f32,
pub deferredSensorFusionQuatZ: f32,
pub deferredSensorFusionQuatW: f32,
pub gravityX: f32,
pub gravityY: f32,
pub gravityZ: f32,
pub degreesPerSecondX: f32,
pub degreesPerSecondY: f32,
pub degreesPerSecondZ: f32,
}
Fields§
§driftCorrectedQuatX: f32
§driftCorrectedQuatY: f32
§driftCorrectedQuatZ: f32
§driftCorrectedQuatW: f32
§sensorFusionQuatX: f32
§sensorFusionQuatY: f32
§sensorFusionQuatZ: f32
§sensorFusionQuatW: f32
§deferredSensorFusionQuatX: f32
§deferredSensorFusionQuatY: f32
§deferredSensorFusionQuatZ: f32
§deferredSensorFusionQuatW: f32
§gravityX: f32
§gravityY: f32
§gravityZ: f32
§degreesPerSecondX: f32
§degreesPerSecondY: f32
§degreesPerSecondZ: f32
Trait Implementations§
source§impl Clone for InputMotionDataV2_t
impl Clone for InputMotionDataV2_t
source§fn clone(&self) -> InputMotionDataV2_t
fn clone(&self) -> InputMotionDataV2_t
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for InputMotionDataV2_t
impl Debug for InputMotionDataV2_t
impl Copy for InputMotionDataV2_t
Auto Trait Implementations§
impl RefUnwindSafe for InputMotionDataV2_t
impl Send for InputMotionDataV2_t
impl Sync for InputMotionDataV2_t
impl Unpin for InputMotionDataV2_t
impl UnwindSafe for InputMotionDataV2_t
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more