Struct steamworks_sys::SocketStatusCallback_t
source · #[repr(C)]pub struct SocketStatusCallback_t {
pub m_hSocket: SNetSocket_t,
pub m_hListenSocket: SNetListenSocket_t,
pub m_steamIDRemote: CSteamID,
pub m_eSNetSocketState: c_int,
}
Fields§
§m_hSocket: SNetSocket_t
§m_hListenSocket: SNetListenSocket_t
§m_steamIDRemote: CSteamID
§m_eSNetSocketState: c_int
Trait Implementations§
source§impl Clone for SocketStatusCallback_t
impl Clone for SocketStatusCallback_t
source§fn clone(&self) -> SocketStatusCallback_t
fn clone(&self) -> SocketStatusCallback_t
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for SocketStatusCallback_t
Auto Trait Implementations§
impl RefUnwindSafe for SocketStatusCallback_t
impl Send for SocketStatusCallback_t
impl Sync for SocketStatusCallback_t
impl Unpin for SocketStatusCallback_t
impl UnwindSafe for SocketStatusCallback_t
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more