#[repr(C)]pub struct SearchForGameProgressCallback_t {
pub m_ullSearchID: uint64,
pub m_eResult: EResult,
pub m_lobbyID: CSteamID,
pub m_steamIDEndedSearch: CSteamID,
pub m_nSecondsRemainingEstimate: int32,
pub m_cPlayersSearching: int32,
}
Fields§
§m_ullSearchID: uint64
§m_eResult: EResult
§m_lobbyID: CSteamID
§m_steamIDEndedSearch: CSteamID
§m_nSecondsRemainingEstimate: int32
§m_cPlayersSearching: int32
Trait Implementations§
source§impl Clone for SearchForGameProgressCallback_t
impl Clone for SearchForGameProgressCallback_t
source§fn clone(&self) -> SearchForGameProgressCallback_t
fn clone(&self) -> SearchForGameProgressCallback_t
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for SearchForGameProgressCallback_t
Auto Trait Implementations§
impl RefUnwindSafe for SearchForGameProgressCallback_t
impl Send for SearchForGameProgressCallback_t
impl Sync for SearchForGameProgressCallback_t
impl Unpin for SearchForGameProgressCallback_t
impl UnwindSafe for SearchForGameProgressCallback_t
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more