Struct steamworks_sys::GSReputation_t
source · #[repr(C)]pub struct GSReputation_t {
pub m_eResult: EResult,
pub m_unReputationScore: uint32,
pub m_bBanned: bool,
pub m_unBannedIP: uint32,
pub m_usBannedPort: uint16,
pub m_ulBannedGameID: uint64,
pub m_unBanExpires: uint32,
}
Fields§
§m_eResult: EResult
§m_unReputationScore: uint32
§m_bBanned: bool
§m_unBannedIP: uint32
§m_usBannedPort: uint16
§m_ulBannedGameID: uint64
§m_unBanExpires: uint32
Trait Implementations§
source§impl Clone for GSReputation_t
impl Clone for GSReputation_t
source§fn clone(&self) -> GSReputation_t
fn clone(&self) -> GSReputation_t
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GSReputation_t
impl Debug for GSReputation_t
impl Copy for GSReputation_t
Auto Trait Implementations§
impl RefUnwindSafe for GSReputation_t
impl Send for GSReputation_t
impl Sync for GSReputation_t
impl Unpin for GSReputation_t
impl UnwindSafe for GSReputation_t
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more