Enum steamworks_sys::EItemState
source · #[non_exhaustive]#[repr(i32)]pub enum EItemState {
k_EItemStateNone = 0,
k_EItemStateSubscribed = 1,
k_EItemStateLegacyItem = 2,
k_EItemStateInstalled = 4,
k_EItemStateNeedsUpdate = 8,
k_EItemStateDownloading = 16,
k_EItemStateDownloadPending = 32,
}
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
k_EItemStateNone = 0
k_EItemStateSubscribed = 1
k_EItemStateLegacyItem = 2
k_EItemStateInstalled = 4
k_EItemStateNeedsUpdate = 8
k_EItemStateDownloading = 16
k_EItemStateDownloadPending = 32
Trait Implementations§
source§impl Clone for EItemState
impl Clone for EItemState
source§fn clone(&self) -> EItemState
fn clone(&self) -> EItemState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for EItemState
impl Debug for EItemState
source§impl Hash for EItemState
impl Hash for EItemState
source§impl PartialEq for EItemState
impl PartialEq for EItemState
source§fn eq(&self, other: &EItemState) -> bool
fn eq(&self, other: &EItemState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for EItemState
impl Eq for EItemState
impl StructuralPartialEq for EItemState
Auto Trait Implementations§
impl RefUnwindSafe for EItemState
impl Send for EItemState
impl Sync for EItemState
impl Unpin for EItemState
impl UnwindSafe for EItemState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more