#[repr(i32)]
#[non_exhaustive]
pub enum EActivateGameOverlayToWebPageMode {
k_EActivateGameOverlayToWebPageMode_Default,
k_EActivateGameOverlayToWebPageMode_Modal,
}
Variants (Non-exhaustive)
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
k_EActivateGameOverlayToWebPageMode_Default
k_EActivateGameOverlayToWebPageMode_Modal
Trait Implementations
sourceimpl Clone for EActivateGameOverlayToWebPageMode
impl Clone for EActivateGameOverlayToWebPageMode
sourcefn clone(&self) -> EActivateGameOverlayToWebPageMode
fn clone(&self) -> EActivateGameOverlayToWebPageMode
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Copy for EActivateGameOverlayToWebPageMode
impl Eq for EActivateGameOverlayToWebPageMode
impl StructuralEq for EActivateGameOverlayToWebPageMode
impl StructuralPartialEq for EActivateGameOverlayToWebPageMode
Auto Trait Implementations
impl RefUnwindSafe for EActivateGameOverlayToWebPageMode
impl Send for EActivateGameOverlayToWebPageMode
impl Sync for EActivateGameOverlayToWebPageMode
impl Unpin for EActivateGameOverlayToWebPageMode
impl UnwindSafe for EActivateGameOverlayToWebPageMode
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more