Struct steamworks_sys::FriendGameInfo_t
source · #[repr(C)]pub struct FriendGameInfo_t {
pub m_gameID: CGameID,
pub m_unGameIP: uint32,
pub m_usGamePort: uint16,
pub m_usQueryPort: uint16,
pub m_steamIDLobby: CSteamID,
}
Fields§
§m_gameID: CGameID
§m_unGameIP: uint32
§m_usGamePort: uint16
§m_usQueryPort: uint16
§m_steamIDLobby: CSteamID
Trait Implementations§
source§impl Clone for FriendGameInfo_t
impl Clone for FriendGameInfo_t
source§fn clone(&self) -> FriendGameInfo_t
fn clone(&self) -> FriendGameInfo_t
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for FriendGameInfo_t
Auto Trait Implementations§
impl RefUnwindSafe for FriendGameInfo_t
impl Send for FriendGameInfo_t
impl Sync for FriendGameInfo_t
impl Unpin for FriendGameInfo_t
impl UnwindSafe for FriendGameInfo_t
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more