#[repr(C)]pub struct ComputeNewPlayerCompatibilityResult_t {
pub m_eResult: EResult,
pub m_cPlayersThatDontLikeCandidate: c_int,
pub m_cPlayersThatCandidateDoesntLike: c_int,
pub m_cClanPlayersThatDontLikeCandidate: c_int,
pub m_SteamIDCandidate: CSteamID,
}
Fields§
§m_eResult: EResult
§m_cPlayersThatDontLikeCandidate: c_int
§m_cPlayersThatCandidateDoesntLike: c_int
§m_cClanPlayersThatDontLikeCandidate: c_int
§m_SteamIDCandidate: CSteamID
Trait Implementations§
source§impl Clone for ComputeNewPlayerCompatibilityResult_t
impl Clone for ComputeNewPlayerCompatibilityResult_t
source§fn clone(&self) -> ComputeNewPlayerCompatibilityResult_t
fn clone(&self) -> ComputeNewPlayerCompatibilityResult_t
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for ComputeNewPlayerCompatibilityResult_t
Auto Trait Implementations§
impl RefUnwindSafe for ComputeNewPlayerCompatibilityResult_t
impl Send for ComputeNewPlayerCompatibilityResult_t
impl Sync for ComputeNewPlayerCompatibilityResult_t
impl Unpin for ComputeNewPlayerCompatibilityResult_t
impl UnwindSafe for ComputeNewPlayerCompatibilityResult_t
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more