Enum steamidfx::id::OnlineState[][src]

pub enum OnlineState {
    Offline,
    Online,
    InGame,
    Other,
}

Steam online state.

Variants

Offline

When a user is offline.

Online

When a user is online.

InGame

When a user is playing or in game.

Other

Any other status.

Trait Implementations

impl Clone for OnlineState[src]

impl Copy for OnlineState[src]

impl Debug for OnlineState[src]

impl<'de> Deserialize<'de> for OnlineState[src]

impl Display for OnlineState[src]

impl Eq for OnlineState[src]

impl PartialEq<OnlineState> for OnlineState[src]

impl StructuralEq for OnlineState[src]

impl StructuralPartialEq for OnlineState[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.