#![allow(unknown_lints)]
#![allow(clippy::all)]
#![allow(unused_attributes)]
#![cfg_attr(rustfmt, rustfmt::skip)]
#![allow(box_pointers)]
#![allow(dead_code)]
#![allow(missing_docs)]
#![allow(non_camel_case_types)]
#![allow(non_snake_case)]
#![allow(non_upper_case_globals)]
#![allow(trivial_casts)]
#![allow(unused_imports)]
#![allow(unused_results)]
#[derive(PartialEq,Clone,Default)]
pub struct GameSearchParam {
key_name: ::protobuf::SingularField<::std::string::String>,
pub value: ::protobuf::RepeatedField<::std::string::String>,
pub unknown_fields: ::protobuf::UnknownFields,
pub cached_size: ::protobuf::CachedSize,
}
impl<'a> ::std::default::Default for &'a GameSearchParam {
fn default() -> &'a GameSearchParam {
<GameSearchParam as ::protobuf::Message>::default_instance()
}
}
impl GameSearchParam {
pub fn new() -> GameSearchParam {
::std::default::Default::default()
}
pub fn get_key_name(&self) -> &str {
match self.key_name.as_ref() {
Some(v) => &v,
None => "",
}
}
pub fn clear_key_name(&mut self) {
self.key_name.clear();
}
pub fn has_key_name(&self) -> bool {
self.key_name.is_some()
}
pub fn set_key_name(&mut self, v: ::std::string::String) {
self.key_name = ::protobuf::SingularField::some(v);
}
pub fn mut_key_name(&mut self) -> &mut ::std::string::String {
if self.key_name.is_none() {
self.key_name.set_default();
}
self.key_name.as_mut().unwrap()
}
pub fn take_key_name(&mut self) -> ::std::string::String {
self.key_name.take().unwrap_or_else(|| ::std::string::String::new())
}
pub fn get_value(&self) -> &[::std::string::String] {
&self.value
}
pub fn clear_value(&mut self) {
self.value.clear();
}
pub fn set_value(&mut self, v: ::protobuf::RepeatedField<::std::string::String>) {
self.value = v;
}
pub fn mut_value(&mut self) -> &mut ::protobuf::RepeatedField<::std::string::String> {
&mut self.value
}
pub fn take_value(&mut self) -> ::protobuf::RepeatedField<::std::string::String> {
::std::mem::replace(&mut self.value, ::protobuf::RepeatedField::new())
}
}
impl ::protobuf::Message for GameSearchParam {
fn is_initialized(&self) -> bool {
true
}
fn merge_from(&mut self, is: &mut ::protobuf::CodedInputStream<'_>) -> ::protobuf::ProtobufResult<()> {
while !is.eof()? {
let (field_number, wire_type) = is.read_tag_unpack()?;
match field_number {
1 => {
::protobuf::rt::read_singular_string_into(wire_type, is, &mut self.key_name)?;
},
2 => {
::protobuf::rt::read_repeated_string_into(wire_type, is, &mut self.value)?;
},
_ => {
::protobuf::rt::read_unknown_or_skip_group(field_number, wire_type, is, self.mut_unknown_fields())?;
},
};
}
::std::result::Result::Ok(())
}
#[allow(unused_variables)]
fn compute_size(&self) -> u32 {
let mut my_size = 0;
if let Some(ref v) = self.key_name.as_ref() {
my_size += ::protobuf::rt::string_size(1, &v);
}
for value in &self.value {
my_size += ::protobuf::rt::string_size(2, &value);
};
my_size += ::protobuf::rt::unknown_fields_size(self.get_unknown_fields());
self.cached_size.set(my_size);
my_size
}
fn write_to_with_cached_sizes(&self, os: &mut ::protobuf::CodedOutputStream<'_>) -> ::protobuf::ProtobufResult<()> {
if let Some(ref v) = self.key_name.as_ref() {
os.write_string(1, &v)?;
}
for v in &self.value {
os.write_string(2, &v)?;
};
os.write_unknown_fields(self.get_unknown_fields())?;
::std::result::Result::Ok(())
}
fn get_cached_size(&self) -> u32 {
self.cached_size.get()
}
fn get_unknown_fields(&self) -> &::protobuf::UnknownFields {
&self.unknown_fields
}
fn mut_unknown_fields(&mut self) -> &mut ::protobuf::UnknownFields {
&mut self.unknown_fields
}
fn as_any(&self) -> &dyn (::std::any::Any) {
self as &dyn (::std::any::Any)
}
fn as_any_mut(&mut self) -> &mut dyn (::std::any::Any) {
self as &mut dyn (::std::any::Any)
}
fn into_any(self: ::std::boxed::Box<Self>) -> ::std::boxed::Box<dyn (::std::any::Any)> {
self
}
fn descriptor(&self) -> &'static ::protobuf::reflect::MessageDescriptor {
Self::descriptor_static()
}
fn new() -> GameSearchParam {
GameSearchParam::new()
}
fn descriptor_static() -> &'static ::protobuf::reflect::MessageDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::MessageDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
let mut fields = ::std::vec::Vec::new();
fields.push(::protobuf::reflect::accessor::make_singular_field_accessor::<_, ::protobuf::types::ProtobufTypeString>(
"key_name",
|m: &GameSearchParam| { &m.key_name },
|m: &mut GameSearchParam| { &mut m.key_name },
));
fields.push(::protobuf::reflect::accessor::make_repeated_field_accessor::<_, ::protobuf::types::ProtobufTypeString>(
"value",
|m: &GameSearchParam| { &m.value },
|m: &mut GameSearchParam| { &mut m.value },
));
::protobuf::reflect::MessageDescriptor::new_pb_name::<GameSearchParam>(
"GameSearchParam",
fields,
file_descriptor_proto()
)
})
}
fn default_instance() -> &'static GameSearchParam {
static instance: ::protobuf::rt::LazyV2<GameSearchParam> = ::protobuf::rt::LazyV2::INIT;
instance.get(GameSearchParam::new)
}
}
impl ::protobuf::Clear for GameSearchParam {
fn clear(&mut self) {
self.key_name.clear();
self.value.clear();
self.unknown_fields.clear();
}
}
impl ::std::fmt::Debug for GameSearchParam {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
::protobuf::text_format::fmt(self, f)
}
}
impl ::protobuf::reflect::ProtobufValue for GameSearchParam {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Message(self)
}
}
#[derive(PartialEq,Clone,Default)]
pub struct CQueuedMatchmaking_SearchForGame_Request {
appid: ::std::option::Option<u32>,
action: ::std::option::Option<EGameSearchAction>,
pub params: ::protobuf::RepeatedField<GameSearchParam>,
player_min: ::std::option::Option<u32>,
player_max: ::std::option::Option<u32>,
steamidlobby: ::std::option::Option<u64>,
searchid: ::std::option::Option<u64>,
pub unknown_fields: ::protobuf::UnknownFields,
pub cached_size: ::protobuf::CachedSize,
}
impl<'a> ::std::default::Default for &'a CQueuedMatchmaking_SearchForGame_Request {
fn default() -> &'a CQueuedMatchmaking_SearchForGame_Request {
<CQueuedMatchmaking_SearchForGame_Request as ::protobuf::Message>::default_instance()
}
}
impl CQueuedMatchmaking_SearchForGame_Request {
pub fn new() -> CQueuedMatchmaking_SearchForGame_Request {
::std::default::Default::default()
}
pub fn get_appid(&self) -> u32 {
self.appid.unwrap_or(0)
}
pub fn clear_appid(&mut self) {
self.appid = ::std::option::Option::None;
}
pub fn has_appid(&self) -> bool {
self.appid.is_some()
}
pub fn set_appid(&mut self, v: u32) {
self.appid = ::std::option::Option::Some(v);
}
pub fn get_action(&self) -> EGameSearchAction {
self.action.unwrap_or(EGameSearchAction::k_EGameSearchAction_None)
}
pub fn clear_action(&mut self) {
self.action = ::std::option::Option::None;
}
pub fn has_action(&self) -> bool {
self.action.is_some()
}
pub fn set_action(&mut self, v: EGameSearchAction) {
self.action = ::std::option::Option::Some(v);
}
pub fn get_params(&self) -> &[GameSearchParam] {
&self.params
}
pub fn clear_params(&mut self) {
self.params.clear();
}
pub fn set_params(&mut self, v: ::protobuf::RepeatedField<GameSearchParam>) {
self.params = v;
}
pub fn mut_params(&mut self) -> &mut ::protobuf::RepeatedField<GameSearchParam> {
&mut self.params
}
pub fn take_params(&mut self) -> ::protobuf::RepeatedField<GameSearchParam> {
::std::mem::replace(&mut self.params, ::protobuf::RepeatedField::new())
}
pub fn get_player_min(&self) -> u32 {
self.player_min.unwrap_or(0)
}
pub fn clear_player_min(&mut self) {
self.player_min = ::std::option::Option::None;
}
pub fn has_player_min(&self) -> bool {
self.player_min.is_some()
}
pub fn set_player_min(&mut self, v: u32) {
self.player_min = ::std::option::Option::Some(v);
}
pub fn get_player_max(&self) -> u32 {
self.player_max.unwrap_or(0)
}
pub fn clear_player_max(&mut self) {
self.player_max = ::std::option::Option::None;
}
pub fn has_player_max(&self) -> bool {
self.player_max.is_some()
}
pub fn set_player_max(&mut self, v: u32) {
self.player_max = ::std::option::Option::Some(v);
}
pub fn get_steamidlobby(&self) -> u64 {
self.steamidlobby.unwrap_or(0)
}
pub fn clear_steamidlobby(&mut self) {
self.steamidlobby = ::std::option::Option::None;
}
pub fn has_steamidlobby(&self) -> bool {
self.steamidlobby.is_some()
}
pub fn set_steamidlobby(&mut self, v: u64) {
self.steamidlobby = ::std::option::Option::Some(v);
}
pub fn get_searchid(&self) -> u64 {
self.searchid.unwrap_or(0)
}
pub fn clear_searchid(&mut self) {
self.searchid = ::std::option::Option::None;
}
pub fn has_searchid(&self) -> bool {
self.searchid.is_some()
}
pub fn set_searchid(&mut self, v: u64) {
self.searchid = ::std::option::Option::Some(v);
}
}
impl ::protobuf::Message for CQueuedMatchmaking_SearchForGame_Request {
fn is_initialized(&self) -> bool {
for v in &self.params {
if !v.is_initialized() {
return false;
}
};
true
}
fn merge_from(&mut self, is: &mut ::protobuf::CodedInputStream<'_>) -> ::protobuf::ProtobufResult<()> {
while !is.eof()? {
let (field_number, wire_type) = is.read_tag_unpack()?;
match field_number {
1 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.appid = ::std::option::Option::Some(tmp);
},
2 => {
::protobuf::rt::read_proto2_enum_with_unknown_fields_into(wire_type, is, &mut self.action, 2, &mut self.unknown_fields)?
},
3 => {
::protobuf::rt::read_repeated_message_into(wire_type, is, &mut self.params)?;
},
4 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.player_min = ::std::option::Option::Some(tmp);
},
5 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.player_max = ::std::option::Option::Some(tmp);
},
6 => {
if wire_type != ::protobuf::wire_format::WireTypeFixed64 {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_fixed64()?;
self.steamidlobby = ::std::option::Option::Some(tmp);
},
7 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint64()?;
self.searchid = ::std::option::Option::Some(tmp);
},
_ => {
::protobuf::rt::read_unknown_or_skip_group(field_number, wire_type, is, self.mut_unknown_fields())?;
},
};
}
::std::result::Result::Ok(())
}
#[allow(unused_variables)]
fn compute_size(&self) -> u32 {
let mut my_size = 0;
if let Some(v) = self.appid {
my_size += ::protobuf::rt::value_size(1, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.action {
my_size += ::protobuf::rt::enum_size(2, v);
}
for value in &self.params {
let len = value.compute_size();
my_size += 1 + ::protobuf::rt::compute_raw_varint32_size(len) + len;
};
if let Some(v) = self.player_min {
my_size += ::protobuf::rt::value_size(4, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.player_max {
my_size += ::protobuf::rt::value_size(5, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.steamidlobby {
my_size += 9;
}
if let Some(v) = self.searchid {
my_size += ::protobuf::rt::value_size(7, v, ::protobuf::wire_format::WireTypeVarint);
}
my_size += ::protobuf::rt::unknown_fields_size(self.get_unknown_fields());
self.cached_size.set(my_size);
my_size
}
fn write_to_with_cached_sizes(&self, os: &mut ::protobuf::CodedOutputStream<'_>) -> ::protobuf::ProtobufResult<()> {
if let Some(v) = self.appid {
os.write_uint32(1, v)?;
}
if let Some(v) = self.action {
os.write_enum(2, ::protobuf::ProtobufEnum::value(&v))?;
}
for v in &self.params {
os.write_tag(3, ::protobuf::wire_format::WireTypeLengthDelimited)?;
os.write_raw_varint32(v.get_cached_size())?;
v.write_to_with_cached_sizes(os)?;
};
if let Some(v) = self.player_min {
os.write_uint32(4, v)?;
}
if let Some(v) = self.player_max {
os.write_uint32(5, v)?;
}
if let Some(v) = self.steamidlobby {
os.write_fixed64(6, v)?;
}
if let Some(v) = self.searchid {
os.write_uint64(7, v)?;
}
os.write_unknown_fields(self.get_unknown_fields())?;
::std::result::Result::Ok(())
}
fn get_cached_size(&self) -> u32 {
self.cached_size.get()
}
fn get_unknown_fields(&self) -> &::protobuf::UnknownFields {
&self.unknown_fields
}
fn mut_unknown_fields(&mut self) -> &mut ::protobuf::UnknownFields {
&mut self.unknown_fields
}
fn as_any(&self) -> &dyn (::std::any::Any) {
self as &dyn (::std::any::Any)
}
fn as_any_mut(&mut self) -> &mut dyn (::std::any::Any) {
self as &mut dyn (::std::any::Any)
}
fn into_any(self: ::std::boxed::Box<Self>) -> ::std::boxed::Box<dyn (::std::any::Any)> {
self
}
fn descriptor(&self) -> &'static ::protobuf::reflect::MessageDescriptor {
Self::descriptor_static()
}
fn new() -> CQueuedMatchmaking_SearchForGame_Request {
CQueuedMatchmaking_SearchForGame_Request::new()
}
fn descriptor_static() -> &'static ::protobuf::reflect::MessageDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::MessageDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
let mut fields = ::std::vec::Vec::new();
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"appid",
|m: &CQueuedMatchmaking_SearchForGame_Request| { &m.appid },
|m: &mut CQueuedMatchmaking_SearchForGame_Request| { &mut m.appid },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeEnum<EGameSearchAction>>(
"action",
|m: &CQueuedMatchmaking_SearchForGame_Request| { &m.action },
|m: &mut CQueuedMatchmaking_SearchForGame_Request| { &mut m.action },
));
fields.push(::protobuf::reflect::accessor::make_repeated_field_accessor::<_, ::protobuf::types::ProtobufTypeMessage<GameSearchParam>>(
"params",
|m: &CQueuedMatchmaking_SearchForGame_Request| { &m.params },
|m: &mut CQueuedMatchmaking_SearchForGame_Request| { &mut m.params },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"player_min",
|m: &CQueuedMatchmaking_SearchForGame_Request| { &m.player_min },
|m: &mut CQueuedMatchmaking_SearchForGame_Request| { &mut m.player_min },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"player_max",
|m: &CQueuedMatchmaking_SearchForGame_Request| { &m.player_max },
|m: &mut CQueuedMatchmaking_SearchForGame_Request| { &mut m.player_max },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeFixed64>(
"steamidlobby",
|m: &CQueuedMatchmaking_SearchForGame_Request| { &m.steamidlobby },
|m: &mut CQueuedMatchmaking_SearchForGame_Request| { &mut m.steamidlobby },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint64>(
"searchid",
|m: &CQueuedMatchmaking_SearchForGame_Request| { &m.searchid },
|m: &mut CQueuedMatchmaking_SearchForGame_Request| { &mut m.searchid },
));
::protobuf::reflect::MessageDescriptor::new_pb_name::<CQueuedMatchmaking_SearchForGame_Request>(
"CQueuedMatchmaking_SearchForGame_Request",
fields,
file_descriptor_proto()
)
})
}
fn default_instance() -> &'static CQueuedMatchmaking_SearchForGame_Request {
static instance: ::protobuf::rt::LazyV2<CQueuedMatchmaking_SearchForGame_Request> = ::protobuf::rt::LazyV2::INIT;
instance.get(CQueuedMatchmaking_SearchForGame_Request::new)
}
}
impl ::protobuf::Clear for CQueuedMatchmaking_SearchForGame_Request {
fn clear(&mut self) {
self.appid = ::std::option::Option::None;
self.action = ::std::option::Option::None;
self.params.clear();
self.player_min = ::std::option::Option::None;
self.player_max = ::std::option::Option::None;
self.steamidlobby = ::std::option::Option::None;
self.searchid = ::std::option::Option::None;
self.unknown_fields.clear();
}
}
impl ::std::fmt::Debug for CQueuedMatchmaking_SearchForGame_Request {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
::protobuf::text_format::fmt(self, f)
}
}
impl ::protobuf::reflect::ProtobufValue for CQueuedMatchmaking_SearchForGame_Request {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Message(self)
}
}
#[derive(PartialEq,Clone,Default)]
pub struct CQueuedMatchmaking_SearchForGame_Response {
gamesearchresult: ::std::option::Option<EGameSearchResult>,
searchid: ::std::option::Option<u64>,
seconds_time_estimate: ::std::option::Option<u32>,
poll_frequency: ::std::option::Option<u32>,
count_searching: ::std::option::Option<u32>,
players_in_match: ::std::option::Option<u32>,
players_accepted: ::std::option::Option<u32>,
connect_string: ::protobuf::SingularField<::std::string::String>,
steamidhost: ::std::option::Option<u64>,
rtime_match_made: ::std::option::Option<u32>,
rtime_now: ::std::option::Option<u32>,
steamid_canceled_search: ::std::option::Option<u64>,
pub unknown_fields: ::protobuf::UnknownFields,
pub cached_size: ::protobuf::CachedSize,
}
impl<'a> ::std::default::Default for &'a CQueuedMatchmaking_SearchForGame_Response {
fn default() -> &'a CQueuedMatchmaking_SearchForGame_Response {
<CQueuedMatchmaking_SearchForGame_Response as ::protobuf::Message>::default_instance()
}
}
impl CQueuedMatchmaking_SearchForGame_Response {
pub fn new() -> CQueuedMatchmaking_SearchForGame_Response {
::std::default::Default::default()
}
pub fn get_gamesearchresult(&self) -> EGameSearchResult {
self.gamesearchresult.unwrap_or(EGameSearchResult::k_EGameSearchResult_Invalid)
}
pub fn clear_gamesearchresult(&mut self) {
self.gamesearchresult = ::std::option::Option::None;
}
pub fn has_gamesearchresult(&self) -> bool {
self.gamesearchresult.is_some()
}
pub fn set_gamesearchresult(&mut self, v: EGameSearchResult) {
self.gamesearchresult = ::std::option::Option::Some(v);
}
pub fn get_searchid(&self) -> u64 {
self.searchid.unwrap_or(0)
}
pub fn clear_searchid(&mut self) {
self.searchid = ::std::option::Option::None;
}
pub fn has_searchid(&self) -> bool {
self.searchid.is_some()
}
pub fn set_searchid(&mut self, v: u64) {
self.searchid = ::std::option::Option::Some(v);
}
pub fn get_seconds_time_estimate(&self) -> u32 {
self.seconds_time_estimate.unwrap_or(0)
}
pub fn clear_seconds_time_estimate(&mut self) {
self.seconds_time_estimate = ::std::option::Option::None;
}
pub fn has_seconds_time_estimate(&self) -> bool {
self.seconds_time_estimate.is_some()
}
pub fn set_seconds_time_estimate(&mut self, v: u32) {
self.seconds_time_estimate = ::std::option::Option::Some(v);
}
pub fn get_poll_frequency(&self) -> u32 {
self.poll_frequency.unwrap_or(0)
}
pub fn clear_poll_frequency(&mut self) {
self.poll_frequency = ::std::option::Option::None;
}
pub fn has_poll_frequency(&self) -> bool {
self.poll_frequency.is_some()
}
pub fn set_poll_frequency(&mut self, v: u32) {
self.poll_frequency = ::std::option::Option::Some(v);
}
pub fn get_count_searching(&self) -> u32 {
self.count_searching.unwrap_or(0)
}
pub fn clear_count_searching(&mut self) {
self.count_searching = ::std::option::Option::None;
}
pub fn has_count_searching(&self) -> bool {
self.count_searching.is_some()
}
pub fn set_count_searching(&mut self, v: u32) {
self.count_searching = ::std::option::Option::Some(v);
}
pub fn get_players_in_match(&self) -> u32 {
self.players_in_match.unwrap_or(0)
}
pub fn clear_players_in_match(&mut self) {
self.players_in_match = ::std::option::Option::None;
}
pub fn has_players_in_match(&self) -> bool {
self.players_in_match.is_some()
}
pub fn set_players_in_match(&mut self, v: u32) {
self.players_in_match = ::std::option::Option::Some(v);
}
pub fn get_players_accepted(&self) -> u32 {
self.players_accepted.unwrap_or(0)
}
pub fn clear_players_accepted(&mut self) {
self.players_accepted = ::std::option::Option::None;
}
pub fn has_players_accepted(&self) -> bool {
self.players_accepted.is_some()
}
pub fn set_players_accepted(&mut self, v: u32) {
self.players_accepted = ::std::option::Option::Some(v);
}
pub fn get_connect_string(&self) -> &str {
match self.connect_string.as_ref() {
Some(v) => &v,
None => "",
}
}
pub fn clear_connect_string(&mut self) {
self.connect_string.clear();
}
pub fn has_connect_string(&self) -> bool {
self.connect_string.is_some()
}
pub fn set_connect_string(&mut self, v: ::std::string::String) {
self.connect_string = ::protobuf::SingularField::some(v);
}
pub fn mut_connect_string(&mut self) -> &mut ::std::string::String {
if self.connect_string.is_none() {
self.connect_string.set_default();
}
self.connect_string.as_mut().unwrap()
}
pub fn take_connect_string(&mut self) -> ::std::string::String {
self.connect_string.take().unwrap_or_else(|| ::std::string::String::new())
}
pub fn get_steamidhost(&self) -> u64 {
self.steamidhost.unwrap_or(0)
}
pub fn clear_steamidhost(&mut self) {
self.steamidhost = ::std::option::Option::None;
}
pub fn has_steamidhost(&self) -> bool {
self.steamidhost.is_some()
}
pub fn set_steamidhost(&mut self, v: u64) {
self.steamidhost = ::std::option::Option::Some(v);
}
pub fn get_rtime_match_made(&self) -> u32 {
self.rtime_match_made.unwrap_or(0)
}
pub fn clear_rtime_match_made(&mut self) {
self.rtime_match_made = ::std::option::Option::None;
}
pub fn has_rtime_match_made(&self) -> bool {
self.rtime_match_made.is_some()
}
pub fn set_rtime_match_made(&mut self, v: u32) {
self.rtime_match_made = ::std::option::Option::Some(v);
}
pub fn get_rtime_now(&self) -> u32 {
self.rtime_now.unwrap_or(0)
}
pub fn clear_rtime_now(&mut self) {
self.rtime_now = ::std::option::Option::None;
}
pub fn has_rtime_now(&self) -> bool {
self.rtime_now.is_some()
}
pub fn set_rtime_now(&mut self, v: u32) {
self.rtime_now = ::std::option::Option::Some(v);
}
pub fn get_steamid_canceled_search(&self) -> u64 {
self.steamid_canceled_search.unwrap_or(0)
}
pub fn clear_steamid_canceled_search(&mut self) {
self.steamid_canceled_search = ::std::option::Option::None;
}
pub fn has_steamid_canceled_search(&self) -> bool {
self.steamid_canceled_search.is_some()
}
pub fn set_steamid_canceled_search(&mut self, v: u64) {
self.steamid_canceled_search = ::std::option::Option::Some(v);
}
}
impl ::protobuf::Message for CQueuedMatchmaking_SearchForGame_Response {
fn is_initialized(&self) -> bool {
true
}
fn merge_from(&mut self, is: &mut ::protobuf::CodedInputStream<'_>) -> ::protobuf::ProtobufResult<()> {
while !is.eof()? {
let (field_number, wire_type) = is.read_tag_unpack()?;
match field_number {
1 => {
::protobuf::rt::read_proto2_enum_with_unknown_fields_into(wire_type, is, &mut self.gamesearchresult, 1, &mut self.unknown_fields)?
},
2 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint64()?;
self.searchid = ::std::option::Option::Some(tmp);
},
3 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.seconds_time_estimate = ::std::option::Option::Some(tmp);
},
4 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.poll_frequency = ::std::option::Option::Some(tmp);
},
5 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.count_searching = ::std::option::Option::Some(tmp);
},
6 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.players_in_match = ::std::option::Option::Some(tmp);
},
7 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.players_accepted = ::std::option::Option::Some(tmp);
},
9 => {
::protobuf::rt::read_singular_string_into(wire_type, is, &mut self.connect_string)?;
},
10 => {
if wire_type != ::protobuf::wire_format::WireTypeFixed64 {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_fixed64()?;
self.steamidhost = ::std::option::Option::Some(tmp);
},
11 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.rtime_match_made = ::std::option::Option::Some(tmp);
},
12 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.rtime_now = ::std::option::Option::Some(tmp);
},
13 => {
if wire_type != ::protobuf::wire_format::WireTypeFixed64 {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_fixed64()?;
self.steamid_canceled_search = ::std::option::Option::Some(tmp);
},
_ => {
::protobuf::rt::read_unknown_or_skip_group(field_number, wire_type, is, self.mut_unknown_fields())?;
},
};
}
::std::result::Result::Ok(())
}
#[allow(unused_variables)]
fn compute_size(&self) -> u32 {
let mut my_size = 0;
if let Some(v) = self.gamesearchresult {
my_size += ::protobuf::rt::enum_size(1, v);
}
if let Some(v) = self.searchid {
my_size += ::protobuf::rt::value_size(2, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.seconds_time_estimate {
my_size += ::protobuf::rt::value_size(3, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.poll_frequency {
my_size += ::protobuf::rt::value_size(4, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.count_searching {
my_size += ::protobuf::rt::value_size(5, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.players_in_match {
my_size += ::protobuf::rt::value_size(6, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.players_accepted {
my_size += ::protobuf::rt::value_size(7, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(ref v) = self.connect_string.as_ref() {
my_size += ::protobuf::rt::string_size(9, &v);
}
if let Some(v) = self.steamidhost {
my_size += 9;
}
if let Some(v) = self.rtime_match_made {
my_size += ::protobuf::rt::value_size(11, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.rtime_now {
my_size += ::protobuf::rt::value_size(12, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.steamid_canceled_search {
my_size += 9;
}
my_size += ::protobuf::rt::unknown_fields_size(self.get_unknown_fields());
self.cached_size.set(my_size);
my_size
}
fn write_to_with_cached_sizes(&self, os: &mut ::protobuf::CodedOutputStream<'_>) -> ::protobuf::ProtobufResult<()> {
if let Some(v) = self.gamesearchresult {
os.write_enum(1, ::protobuf::ProtobufEnum::value(&v))?;
}
if let Some(v) = self.searchid {
os.write_uint64(2, v)?;
}
if let Some(v) = self.seconds_time_estimate {
os.write_uint32(3, v)?;
}
if let Some(v) = self.poll_frequency {
os.write_uint32(4, v)?;
}
if let Some(v) = self.count_searching {
os.write_uint32(5, v)?;
}
if let Some(v) = self.players_in_match {
os.write_uint32(6, v)?;
}
if let Some(v) = self.players_accepted {
os.write_uint32(7, v)?;
}
if let Some(ref v) = self.connect_string.as_ref() {
os.write_string(9, &v)?;
}
if let Some(v) = self.steamidhost {
os.write_fixed64(10, v)?;
}
if let Some(v) = self.rtime_match_made {
os.write_uint32(11, v)?;
}
if let Some(v) = self.rtime_now {
os.write_uint32(12, v)?;
}
if let Some(v) = self.steamid_canceled_search {
os.write_fixed64(13, v)?;
}
os.write_unknown_fields(self.get_unknown_fields())?;
::std::result::Result::Ok(())
}
fn get_cached_size(&self) -> u32 {
self.cached_size.get()
}
fn get_unknown_fields(&self) -> &::protobuf::UnknownFields {
&self.unknown_fields
}
fn mut_unknown_fields(&mut self) -> &mut ::protobuf::UnknownFields {
&mut self.unknown_fields
}
fn as_any(&self) -> &dyn (::std::any::Any) {
self as &dyn (::std::any::Any)
}
fn as_any_mut(&mut self) -> &mut dyn (::std::any::Any) {
self as &mut dyn (::std::any::Any)
}
fn into_any(self: ::std::boxed::Box<Self>) -> ::std::boxed::Box<dyn (::std::any::Any)> {
self
}
fn descriptor(&self) -> &'static ::protobuf::reflect::MessageDescriptor {
Self::descriptor_static()
}
fn new() -> CQueuedMatchmaking_SearchForGame_Response {
CQueuedMatchmaking_SearchForGame_Response::new()
}
fn descriptor_static() -> &'static ::protobuf::reflect::MessageDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::MessageDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
let mut fields = ::std::vec::Vec::new();
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeEnum<EGameSearchResult>>(
"gamesearchresult",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.gamesearchresult },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.gamesearchresult },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint64>(
"searchid",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.searchid },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.searchid },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"seconds_time_estimate",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.seconds_time_estimate },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.seconds_time_estimate },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"poll_frequency",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.poll_frequency },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.poll_frequency },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"count_searching",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.count_searching },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.count_searching },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"players_in_match",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.players_in_match },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.players_in_match },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"players_accepted",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.players_accepted },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.players_accepted },
));
fields.push(::protobuf::reflect::accessor::make_singular_field_accessor::<_, ::protobuf::types::ProtobufTypeString>(
"connect_string",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.connect_string },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.connect_string },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeFixed64>(
"steamidhost",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.steamidhost },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.steamidhost },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"rtime_match_made",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.rtime_match_made },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.rtime_match_made },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"rtime_now",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.rtime_now },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.rtime_now },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeFixed64>(
"steamid_canceled_search",
|m: &CQueuedMatchmaking_SearchForGame_Response| { &m.steamid_canceled_search },
|m: &mut CQueuedMatchmaking_SearchForGame_Response| { &mut m.steamid_canceled_search },
));
::protobuf::reflect::MessageDescriptor::new_pb_name::<CQueuedMatchmaking_SearchForGame_Response>(
"CQueuedMatchmaking_SearchForGame_Response",
fields,
file_descriptor_proto()
)
})
}
fn default_instance() -> &'static CQueuedMatchmaking_SearchForGame_Response {
static instance: ::protobuf::rt::LazyV2<CQueuedMatchmaking_SearchForGame_Response> = ::protobuf::rt::LazyV2::INIT;
instance.get(CQueuedMatchmaking_SearchForGame_Response::new)
}
}
impl ::protobuf::Clear for CQueuedMatchmaking_SearchForGame_Response {
fn clear(&mut self) {
self.gamesearchresult = ::std::option::Option::None;
self.searchid = ::std::option::Option::None;
self.seconds_time_estimate = ::std::option::Option::None;
self.poll_frequency = ::std::option::Option::None;
self.count_searching = ::std::option::Option::None;
self.players_in_match = ::std::option::Option::None;
self.players_accepted = ::std::option::Option::None;
self.connect_string.clear();
self.steamidhost = ::std::option::Option::None;
self.rtime_match_made = ::std::option::Option::None;
self.rtime_now = ::std::option::Option::None;
self.steamid_canceled_search = ::std::option::Option::None;
self.unknown_fields.clear();
}
}
impl ::std::fmt::Debug for CQueuedMatchmaking_SearchForGame_Response {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
::protobuf::text_format::fmt(self, f)
}
}
impl ::protobuf::reflect::ProtobufValue for CQueuedMatchmaking_SearchForGame_Response {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Message(self)
}
}
#[derive(PartialEq,Clone,Default)]
pub struct CQueuedMatchmakingGameHost_SearchForPlayers_Request {
appid: ::std::option::Option<u32>,
action: ::std::option::Option<EGameSearchAction>,
pub params: ::protobuf::RepeatedField<GameSearchParam>,
player_min: ::std::option::Option<u32>,
player_max: ::std::option::Option<u32>,
player_max_team_size: ::std::option::Option<u32>,
connection_string: ::protobuf::SingularField<::std::string::String>,
searchid: ::std::option::Option<u64>,
pub unknown_fields: ::protobuf::UnknownFields,
pub cached_size: ::protobuf::CachedSize,
}
impl<'a> ::std::default::Default for &'a CQueuedMatchmakingGameHost_SearchForPlayers_Request {
fn default() -> &'a CQueuedMatchmakingGameHost_SearchForPlayers_Request {
<CQueuedMatchmakingGameHost_SearchForPlayers_Request as ::protobuf::Message>::default_instance()
}
}
impl CQueuedMatchmakingGameHost_SearchForPlayers_Request {
pub fn new() -> CQueuedMatchmakingGameHost_SearchForPlayers_Request {
::std::default::Default::default()
}
pub fn get_appid(&self) -> u32 {
self.appid.unwrap_or(0)
}
pub fn clear_appid(&mut self) {
self.appid = ::std::option::Option::None;
}
pub fn has_appid(&self) -> bool {
self.appid.is_some()
}
pub fn set_appid(&mut self, v: u32) {
self.appid = ::std::option::Option::Some(v);
}
pub fn get_action(&self) -> EGameSearchAction {
self.action.unwrap_or(EGameSearchAction::k_EGameSearchAction_None)
}
pub fn clear_action(&mut self) {
self.action = ::std::option::Option::None;
}
pub fn has_action(&self) -> bool {
self.action.is_some()
}
pub fn set_action(&mut self, v: EGameSearchAction) {
self.action = ::std::option::Option::Some(v);
}
pub fn get_params(&self) -> &[GameSearchParam] {
&self.params
}
pub fn clear_params(&mut self) {
self.params.clear();
}
pub fn set_params(&mut self, v: ::protobuf::RepeatedField<GameSearchParam>) {
self.params = v;
}
pub fn mut_params(&mut self) -> &mut ::protobuf::RepeatedField<GameSearchParam> {
&mut self.params
}
pub fn take_params(&mut self) -> ::protobuf::RepeatedField<GameSearchParam> {
::std::mem::replace(&mut self.params, ::protobuf::RepeatedField::new())
}
pub fn get_player_min(&self) -> u32 {
self.player_min.unwrap_or(0)
}
pub fn clear_player_min(&mut self) {
self.player_min = ::std::option::Option::None;
}
pub fn has_player_min(&self) -> bool {
self.player_min.is_some()
}
pub fn set_player_min(&mut self, v: u32) {
self.player_min = ::std::option::Option::Some(v);
}
pub fn get_player_max(&self) -> u32 {
self.player_max.unwrap_or(0)
}
pub fn clear_player_max(&mut self) {
self.player_max = ::std::option::Option::None;
}
pub fn has_player_max(&self) -> bool {
self.player_max.is_some()
}
pub fn set_player_max(&mut self, v: u32) {
self.player_max = ::std::option::Option::Some(v);
}
pub fn get_player_max_team_size(&self) -> u32 {
self.player_max_team_size.unwrap_or(0)
}
pub fn clear_player_max_team_size(&mut self) {
self.player_max_team_size = ::std::option::Option::None;
}
pub fn has_player_max_team_size(&self) -> bool {
self.player_max_team_size.is_some()
}
pub fn set_player_max_team_size(&mut self, v: u32) {
self.player_max_team_size = ::std::option::Option::Some(v);
}
pub fn get_connection_string(&self) -> &str {
match self.connection_string.as_ref() {
Some(v) => &v,
None => "",
}
}
pub fn clear_connection_string(&mut self) {
self.connection_string.clear();
}
pub fn has_connection_string(&self) -> bool {
self.connection_string.is_some()
}
pub fn set_connection_string(&mut self, v: ::std::string::String) {
self.connection_string = ::protobuf::SingularField::some(v);
}
pub fn mut_connection_string(&mut self) -> &mut ::std::string::String {
if self.connection_string.is_none() {
self.connection_string.set_default();
}
self.connection_string.as_mut().unwrap()
}
pub fn take_connection_string(&mut self) -> ::std::string::String {
self.connection_string.take().unwrap_or_else(|| ::std::string::String::new())
}
pub fn get_searchid(&self) -> u64 {
self.searchid.unwrap_or(0)
}
pub fn clear_searchid(&mut self) {
self.searchid = ::std::option::Option::None;
}
pub fn has_searchid(&self) -> bool {
self.searchid.is_some()
}
pub fn set_searchid(&mut self, v: u64) {
self.searchid = ::std::option::Option::Some(v);
}
}
impl ::protobuf::Message for CQueuedMatchmakingGameHost_SearchForPlayers_Request {
fn is_initialized(&self) -> bool {
for v in &self.params {
if !v.is_initialized() {
return false;
}
};
true
}
fn merge_from(&mut self, is: &mut ::protobuf::CodedInputStream<'_>) -> ::protobuf::ProtobufResult<()> {
while !is.eof()? {
let (field_number, wire_type) = is.read_tag_unpack()?;
match field_number {
1 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.appid = ::std::option::Option::Some(tmp);
},
2 => {
::protobuf::rt::read_proto2_enum_with_unknown_fields_into(wire_type, is, &mut self.action, 2, &mut self.unknown_fields)?
},
3 => {
::protobuf::rt::read_repeated_message_into(wire_type, is, &mut self.params)?;
},
4 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.player_min = ::std::option::Option::Some(tmp);
},
5 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.player_max = ::std::option::Option::Some(tmp);
},
6 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.player_max_team_size = ::std::option::Option::Some(tmp);
},
7 => {
::protobuf::rt::read_singular_string_into(wire_type, is, &mut self.connection_string)?;
},
8 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint64()?;
self.searchid = ::std::option::Option::Some(tmp);
},
_ => {
::protobuf::rt::read_unknown_or_skip_group(field_number, wire_type, is, self.mut_unknown_fields())?;
},
};
}
::std::result::Result::Ok(())
}
#[allow(unused_variables)]
fn compute_size(&self) -> u32 {
let mut my_size = 0;
if let Some(v) = self.appid {
my_size += ::protobuf::rt::value_size(1, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.action {
my_size += ::protobuf::rt::enum_size(2, v);
}
for value in &self.params {
let len = value.compute_size();
my_size += 1 + ::protobuf::rt::compute_raw_varint32_size(len) + len;
};
if let Some(v) = self.player_min {
my_size += ::protobuf::rt::value_size(4, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.player_max {
my_size += ::protobuf::rt::value_size(5, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.player_max_team_size {
my_size += ::protobuf::rt::value_size(6, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(ref v) = self.connection_string.as_ref() {
my_size += ::protobuf::rt::string_size(7, &v);
}
if let Some(v) = self.searchid {
my_size += ::protobuf::rt::value_size(8, v, ::protobuf::wire_format::WireTypeVarint);
}
my_size += ::protobuf::rt::unknown_fields_size(self.get_unknown_fields());
self.cached_size.set(my_size);
my_size
}
fn write_to_with_cached_sizes(&self, os: &mut ::protobuf::CodedOutputStream<'_>) -> ::protobuf::ProtobufResult<()> {
if let Some(v) = self.appid {
os.write_uint32(1, v)?;
}
if let Some(v) = self.action {
os.write_enum(2, ::protobuf::ProtobufEnum::value(&v))?;
}
for v in &self.params {
os.write_tag(3, ::protobuf::wire_format::WireTypeLengthDelimited)?;
os.write_raw_varint32(v.get_cached_size())?;
v.write_to_with_cached_sizes(os)?;
};
if let Some(v) = self.player_min {
os.write_uint32(4, v)?;
}
if let Some(v) = self.player_max {
os.write_uint32(5, v)?;
}
if let Some(v) = self.player_max_team_size {
os.write_uint32(6, v)?;
}
if let Some(ref v) = self.connection_string.as_ref() {
os.write_string(7, &v)?;
}
if let Some(v) = self.searchid {
os.write_uint64(8, v)?;
}
os.write_unknown_fields(self.get_unknown_fields())?;
::std::result::Result::Ok(())
}
fn get_cached_size(&self) -> u32 {
self.cached_size.get()
}
fn get_unknown_fields(&self) -> &::protobuf::UnknownFields {
&self.unknown_fields
}
fn mut_unknown_fields(&mut self) -> &mut ::protobuf::UnknownFields {
&mut self.unknown_fields
}
fn as_any(&self) -> &dyn (::std::any::Any) {
self as &dyn (::std::any::Any)
}
fn as_any_mut(&mut self) -> &mut dyn (::std::any::Any) {
self as &mut dyn (::std::any::Any)
}
fn into_any(self: ::std::boxed::Box<Self>) -> ::std::boxed::Box<dyn (::std::any::Any)> {
self
}
fn descriptor(&self) -> &'static ::protobuf::reflect::MessageDescriptor {
Self::descriptor_static()
}
fn new() -> CQueuedMatchmakingGameHost_SearchForPlayers_Request {
CQueuedMatchmakingGameHost_SearchForPlayers_Request::new()
}
fn descriptor_static() -> &'static ::protobuf::reflect::MessageDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::MessageDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
let mut fields = ::std::vec::Vec::new();
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"appid",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &m.appid },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &mut m.appid },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeEnum<EGameSearchAction>>(
"action",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &m.action },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &mut m.action },
));
fields.push(::protobuf::reflect::accessor::make_repeated_field_accessor::<_, ::protobuf::types::ProtobufTypeMessage<GameSearchParam>>(
"params",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &m.params },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &mut m.params },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"player_min",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &m.player_min },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &mut m.player_min },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"player_max",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &m.player_max },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &mut m.player_max },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"player_max_team_size",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &m.player_max_team_size },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &mut m.player_max_team_size },
));
fields.push(::protobuf::reflect::accessor::make_singular_field_accessor::<_, ::protobuf::types::ProtobufTypeString>(
"connection_string",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &m.connection_string },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &mut m.connection_string },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint64>(
"searchid",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &m.searchid },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Request| { &mut m.searchid },
));
::protobuf::reflect::MessageDescriptor::new_pb_name::<CQueuedMatchmakingGameHost_SearchForPlayers_Request>(
"CQueuedMatchmakingGameHost_SearchForPlayers_Request",
fields,
file_descriptor_proto()
)
})
}
fn default_instance() -> &'static CQueuedMatchmakingGameHost_SearchForPlayers_Request {
static instance: ::protobuf::rt::LazyV2<CQueuedMatchmakingGameHost_SearchForPlayers_Request> = ::protobuf::rt::LazyV2::INIT;
instance.get(CQueuedMatchmakingGameHost_SearchForPlayers_Request::new)
}
}
impl ::protobuf::Clear for CQueuedMatchmakingGameHost_SearchForPlayers_Request {
fn clear(&mut self) {
self.appid = ::std::option::Option::None;
self.action = ::std::option::Option::None;
self.params.clear();
self.player_min = ::std::option::Option::None;
self.player_max = ::std::option::Option::None;
self.player_max_team_size = ::std::option::Option::None;
self.connection_string.clear();
self.searchid = ::std::option::Option::None;
self.unknown_fields.clear();
}
}
impl ::std::fmt::Debug for CQueuedMatchmakingGameHost_SearchForPlayers_Request {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
::protobuf::text_format::fmt(self, f)
}
}
impl ::protobuf::reflect::ProtobufValue for CQueuedMatchmakingGameHost_SearchForPlayers_Request {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Message(self)
}
}
#[derive(PartialEq,Clone,Default)]
pub struct PlayerFound {
steamid: ::std::option::Option<u64>,
action: ::std::option::Option<EGameSearchAction>,
pub params: ::protobuf::RepeatedField<GameSearchParam>,
team_number: ::std::option::Option<u32>,
pub unknown_fields: ::protobuf::UnknownFields,
pub cached_size: ::protobuf::CachedSize,
}
impl<'a> ::std::default::Default for &'a PlayerFound {
fn default() -> &'a PlayerFound {
<PlayerFound as ::protobuf::Message>::default_instance()
}
}
impl PlayerFound {
pub fn new() -> PlayerFound {
::std::default::Default::default()
}
pub fn get_steamid(&self) -> u64 {
self.steamid.unwrap_or(0)
}
pub fn clear_steamid(&mut self) {
self.steamid = ::std::option::Option::None;
}
pub fn has_steamid(&self) -> bool {
self.steamid.is_some()
}
pub fn set_steamid(&mut self, v: u64) {
self.steamid = ::std::option::Option::Some(v);
}
pub fn get_action(&self) -> EGameSearchAction {
self.action.unwrap_or(EGameSearchAction::k_EGameSearchAction_None)
}
pub fn clear_action(&mut self) {
self.action = ::std::option::Option::None;
}
pub fn has_action(&self) -> bool {
self.action.is_some()
}
pub fn set_action(&mut self, v: EGameSearchAction) {
self.action = ::std::option::Option::Some(v);
}
pub fn get_params(&self) -> &[GameSearchParam] {
&self.params
}
pub fn clear_params(&mut self) {
self.params.clear();
}
pub fn set_params(&mut self, v: ::protobuf::RepeatedField<GameSearchParam>) {
self.params = v;
}
pub fn mut_params(&mut self) -> &mut ::protobuf::RepeatedField<GameSearchParam> {
&mut self.params
}
pub fn take_params(&mut self) -> ::protobuf::RepeatedField<GameSearchParam> {
::std::mem::replace(&mut self.params, ::protobuf::RepeatedField::new())
}
pub fn get_team_number(&self) -> u32 {
self.team_number.unwrap_or(0)
}
pub fn clear_team_number(&mut self) {
self.team_number = ::std::option::Option::None;
}
pub fn has_team_number(&self) -> bool {
self.team_number.is_some()
}
pub fn set_team_number(&mut self, v: u32) {
self.team_number = ::std::option::Option::Some(v);
}
}
impl ::protobuf::Message for PlayerFound {
fn is_initialized(&self) -> bool {
for v in &self.params {
if !v.is_initialized() {
return false;
}
};
true
}
fn merge_from(&mut self, is: &mut ::protobuf::CodedInputStream<'_>) -> ::protobuf::ProtobufResult<()> {
while !is.eof()? {
let (field_number, wire_type) = is.read_tag_unpack()?;
match field_number {
1 => {
if wire_type != ::protobuf::wire_format::WireTypeFixed64 {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_fixed64()?;
self.steamid = ::std::option::Option::Some(tmp);
},
2 => {
::protobuf::rt::read_proto2_enum_with_unknown_fields_into(wire_type, is, &mut self.action, 2, &mut self.unknown_fields)?
},
3 => {
::protobuf::rt::read_repeated_message_into(wire_type, is, &mut self.params)?;
},
4 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.team_number = ::std::option::Option::Some(tmp);
},
_ => {
::protobuf::rt::read_unknown_or_skip_group(field_number, wire_type, is, self.mut_unknown_fields())?;
},
};
}
::std::result::Result::Ok(())
}
#[allow(unused_variables)]
fn compute_size(&self) -> u32 {
let mut my_size = 0;
if let Some(v) = self.steamid {
my_size += 9;
}
if let Some(v) = self.action {
my_size += ::protobuf::rt::enum_size(2, v);
}
for value in &self.params {
let len = value.compute_size();
my_size += 1 + ::protobuf::rt::compute_raw_varint32_size(len) + len;
};
if let Some(v) = self.team_number {
my_size += ::protobuf::rt::value_size(4, v, ::protobuf::wire_format::WireTypeVarint);
}
my_size += ::protobuf::rt::unknown_fields_size(self.get_unknown_fields());
self.cached_size.set(my_size);
my_size
}
fn write_to_with_cached_sizes(&self, os: &mut ::protobuf::CodedOutputStream<'_>) -> ::protobuf::ProtobufResult<()> {
if let Some(v) = self.steamid {
os.write_fixed64(1, v)?;
}
if let Some(v) = self.action {
os.write_enum(2, ::protobuf::ProtobufEnum::value(&v))?;
}
for v in &self.params {
os.write_tag(3, ::protobuf::wire_format::WireTypeLengthDelimited)?;
os.write_raw_varint32(v.get_cached_size())?;
v.write_to_with_cached_sizes(os)?;
};
if let Some(v) = self.team_number {
os.write_uint32(4, v)?;
}
os.write_unknown_fields(self.get_unknown_fields())?;
::std::result::Result::Ok(())
}
fn get_cached_size(&self) -> u32 {
self.cached_size.get()
}
fn get_unknown_fields(&self) -> &::protobuf::UnknownFields {
&self.unknown_fields
}
fn mut_unknown_fields(&mut self) -> &mut ::protobuf::UnknownFields {
&mut self.unknown_fields
}
fn as_any(&self) -> &dyn (::std::any::Any) {
self as &dyn (::std::any::Any)
}
fn as_any_mut(&mut self) -> &mut dyn (::std::any::Any) {
self as &mut dyn (::std::any::Any)
}
fn into_any(self: ::std::boxed::Box<Self>) -> ::std::boxed::Box<dyn (::std::any::Any)> {
self
}
fn descriptor(&self) -> &'static ::protobuf::reflect::MessageDescriptor {
Self::descriptor_static()
}
fn new() -> PlayerFound {
PlayerFound::new()
}
fn descriptor_static() -> &'static ::protobuf::reflect::MessageDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::MessageDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
let mut fields = ::std::vec::Vec::new();
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeFixed64>(
"steamid",
|m: &PlayerFound| { &m.steamid },
|m: &mut PlayerFound| { &mut m.steamid },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeEnum<EGameSearchAction>>(
"action",
|m: &PlayerFound| { &m.action },
|m: &mut PlayerFound| { &mut m.action },
));
fields.push(::protobuf::reflect::accessor::make_repeated_field_accessor::<_, ::protobuf::types::ProtobufTypeMessage<GameSearchParam>>(
"params",
|m: &PlayerFound| { &m.params },
|m: &mut PlayerFound| { &mut m.params },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"team_number",
|m: &PlayerFound| { &m.team_number },
|m: &mut PlayerFound| { &mut m.team_number },
));
::protobuf::reflect::MessageDescriptor::new_pb_name::<PlayerFound>(
"PlayerFound",
fields,
file_descriptor_proto()
)
})
}
fn default_instance() -> &'static PlayerFound {
static instance: ::protobuf::rt::LazyV2<PlayerFound> = ::protobuf::rt::LazyV2::INIT;
instance.get(PlayerFound::new)
}
}
impl ::protobuf::Clear for PlayerFound {
fn clear(&mut self) {
self.steamid = ::std::option::Option::None;
self.action = ::std::option::Option::None;
self.params.clear();
self.team_number = ::std::option::Option::None;
self.unknown_fields.clear();
}
}
impl ::std::fmt::Debug for PlayerFound {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
::protobuf::text_format::fmt(self, f)
}
}
impl ::protobuf::reflect::ProtobufValue for PlayerFound {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Message(self)
}
}
#[derive(PartialEq,Clone,Default)]
pub struct CQueuedMatchmakingGameHost_SearchForPlayers_Response {
gamesearchresult: ::std::option::Option<EGameSearchResult>,
searchid: ::std::option::Option<u64>,
poll_frequency: ::std::option::Option<u32>,
matchid: ::std::option::Option<u64>,
pub players: ::protobuf::RepeatedField<PlayerFound>,
rtime_match_made: ::std::option::Option<u32>,
rtime_now: ::std::option::Option<u32>,
pub unknown_fields: ::protobuf::UnknownFields,
pub cached_size: ::protobuf::CachedSize,
}
impl<'a> ::std::default::Default for &'a CQueuedMatchmakingGameHost_SearchForPlayers_Response {
fn default() -> &'a CQueuedMatchmakingGameHost_SearchForPlayers_Response {
<CQueuedMatchmakingGameHost_SearchForPlayers_Response as ::protobuf::Message>::default_instance()
}
}
impl CQueuedMatchmakingGameHost_SearchForPlayers_Response {
pub fn new() -> CQueuedMatchmakingGameHost_SearchForPlayers_Response {
::std::default::Default::default()
}
pub fn get_gamesearchresult(&self) -> EGameSearchResult {
self.gamesearchresult.unwrap_or(EGameSearchResult::k_EGameSearchResult_Invalid)
}
pub fn clear_gamesearchresult(&mut self) {
self.gamesearchresult = ::std::option::Option::None;
}
pub fn has_gamesearchresult(&self) -> bool {
self.gamesearchresult.is_some()
}
pub fn set_gamesearchresult(&mut self, v: EGameSearchResult) {
self.gamesearchresult = ::std::option::Option::Some(v);
}
pub fn get_searchid(&self) -> u64 {
self.searchid.unwrap_or(0)
}
pub fn clear_searchid(&mut self) {
self.searchid = ::std::option::Option::None;
}
pub fn has_searchid(&self) -> bool {
self.searchid.is_some()
}
pub fn set_searchid(&mut self, v: u64) {
self.searchid = ::std::option::Option::Some(v);
}
pub fn get_poll_frequency(&self) -> u32 {
self.poll_frequency.unwrap_or(0)
}
pub fn clear_poll_frequency(&mut self) {
self.poll_frequency = ::std::option::Option::None;
}
pub fn has_poll_frequency(&self) -> bool {
self.poll_frequency.is_some()
}
pub fn set_poll_frequency(&mut self, v: u32) {
self.poll_frequency = ::std::option::Option::Some(v);
}
pub fn get_matchid(&self) -> u64 {
self.matchid.unwrap_or(0)
}
pub fn clear_matchid(&mut self) {
self.matchid = ::std::option::Option::None;
}
pub fn has_matchid(&self) -> bool {
self.matchid.is_some()
}
pub fn set_matchid(&mut self, v: u64) {
self.matchid = ::std::option::Option::Some(v);
}
pub fn get_players(&self) -> &[PlayerFound] {
&self.players
}
pub fn clear_players(&mut self) {
self.players.clear();
}
pub fn set_players(&mut self, v: ::protobuf::RepeatedField<PlayerFound>) {
self.players = v;
}
pub fn mut_players(&mut self) -> &mut ::protobuf::RepeatedField<PlayerFound> {
&mut self.players
}
pub fn take_players(&mut self) -> ::protobuf::RepeatedField<PlayerFound> {
::std::mem::replace(&mut self.players, ::protobuf::RepeatedField::new())
}
pub fn get_rtime_match_made(&self) -> u32 {
self.rtime_match_made.unwrap_or(0)
}
pub fn clear_rtime_match_made(&mut self) {
self.rtime_match_made = ::std::option::Option::None;
}
pub fn has_rtime_match_made(&self) -> bool {
self.rtime_match_made.is_some()
}
pub fn set_rtime_match_made(&mut self, v: u32) {
self.rtime_match_made = ::std::option::Option::Some(v);
}
pub fn get_rtime_now(&self) -> u32 {
self.rtime_now.unwrap_or(0)
}
pub fn clear_rtime_now(&mut self) {
self.rtime_now = ::std::option::Option::None;
}
pub fn has_rtime_now(&self) -> bool {
self.rtime_now.is_some()
}
pub fn set_rtime_now(&mut self, v: u32) {
self.rtime_now = ::std::option::Option::Some(v);
}
}
impl ::protobuf::Message for CQueuedMatchmakingGameHost_SearchForPlayers_Response {
fn is_initialized(&self) -> bool {
for v in &self.players {
if !v.is_initialized() {
return false;
}
};
true
}
fn merge_from(&mut self, is: &mut ::protobuf::CodedInputStream<'_>) -> ::protobuf::ProtobufResult<()> {
while !is.eof()? {
let (field_number, wire_type) = is.read_tag_unpack()?;
match field_number {
1 => {
::protobuf::rt::read_proto2_enum_with_unknown_fields_into(wire_type, is, &mut self.gamesearchresult, 1, &mut self.unknown_fields)?
},
2 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint64()?;
self.searchid = ::std::option::Option::Some(tmp);
},
3 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.poll_frequency = ::std::option::Option::Some(tmp);
},
4 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint64()?;
self.matchid = ::std::option::Option::Some(tmp);
},
5 => {
::protobuf::rt::read_repeated_message_into(wire_type, is, &mut self.players)?;
},
6 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.rtime_match_made = ::std::option::Option::Some(tmp);
},
7 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.rtime_now = ::std::option::Option::Some(tmp);
},
_ => {
::protobuf::rt::read_unknown_or_skip_group(field_number, wire_type, is, self.mut_unknown_fields())?;
},
};
}
::std::result::Result::Ok(())
}
#[allow(unused_variables)]
fn compute_size(&self) -> u32 {
let mut my_size = 0;
if let Some(v) = self.gamesearchresult {
my_size += ::protobuf::rt::enum_size(1, v);
}
if let Some(v) = self.searchid {
my_size += ::protobuf::rt::value_size(2, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.poll_frequency {
my_size += ::protobuf::rt::value_size(3, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.matchid {
my_size += ::protobuf::rt::value_size(4, v, ::protobuf::wire_format::WireTypeVarint);
}
for value in &self.players {
let len = value.compute_size();
my_size += 1 + ::protobuf::rt::compute_raw_varint32_size(len) + len;
};
if let Some(v) = self.rtime_match_made {
my_size += ::protobuf::rt::value_size(6, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.rtime_now {
my_size += ::protobuf::rt::value_size(7, v, ::protobuf::wire_format::WireTypeVarint);
}
my_size += ::protobuf::rt::unknown_fields_size(self.get_unknown_fields());
self.cached_size.set(my_size);
my_size
}
fn write_to_with_cached_sizes(&self, os: &mut ::protobuf::CodedOutputStream<'_>) -> ::protobuf::ProtobufResult<()> {
if let Some(v) = self.gamesearchresult {
os.write_enum(1, ::protobuf::ProtobufEnum::value(&v))?;
}
if let Some(v) = self.searchid {
os.write_uint64(2, v)?;
}
if let Some(v) = self.poll_frequency {
os.write_uint32(3, v)?;
}
if let Some(v) = self.matchid {
os.write_uint64(4, v)?;
}
for v in &self.players {
os.write_tag(5, ::protobuf::wire_format::WireTypeLengthDelimited)?;
os.write_raw_varint32(v.get_cached_size())?;
v.write_to_with_cached_sizes(os)?;
};
if let Some(v) = self.rtime_match_made {
os.write_uint32(6, v)?;
}
if let Some(v) = self.rtime_now {
os.write_uint32(7, v)?;
}
os.write_unknown_fields(self.get_unknown_fields())?;
::std::result::Result::Ok(())
}
fn get_cached_size(&self) -> u32 {
self.cached_size.get()
}
fn get_unknown_fields(&self) -> &::protobuf::UnknownFields {
&self.unknown_fields
}
fn mut_unknown_fields(&mut self) -> &mut ::protobuf::UnknownFields {
&mut self.unknown_fields
}
fn as_any(&self) -> &dyn (::std::any::Any) {
self as &dyn (::std::any::Any)
}
fn as_any_mut(&mut self) -> &mut dyn (::std::any::Any) {
self as &mut dyn (::std::any::Any)
}
fn into_any(self: ::std::boxed::Box<Self>) -> ::std::boxed::Box<dyn (::std::any::Any)> {
self
}
fn descriptor(&self) -> &'static ::protobuf::reflect::MessageDescriptor {
Self::descriptor_static()
}
fn new() -> CQueuedMatchmakingGameHost_SearchForPlayers_Response {
CQueuedMatchmakingGameHost_SearchForPlayers_Response::new()
}
fn descriptor_static() -> &'static ::protobuf::reflect::MessageDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::MessageDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
let mut fields = ::std::vec::Vec::new();
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeEnum<EGameSearchResult>>(
"gamesearchresult",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &m.gamesearchresult },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &mut m.gamesearchresult },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint64>(
"searchid",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &m.searchid },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &mut m.searchid },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"poll_frequency",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &m.poll_frequency },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &mut m.poll_frequency },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint64>(
"matchid",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &m.matchid },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &mut m.matchid },
));
fields.push(::protobuf::reflect::accessor::make_repeated_field_accessor::<_, ::protobuf::types::ProtobufTypeMessage<PlayerFound>>(
"players",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &m.players },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &mut m.players },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"rtime_match_made",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &m.rtime_match_made },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &mut m.rtime_match_made },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"rtime_now",
|m: &CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &m.rtime_now },
|m: &mut CQueuedMatchmakingGameHost_SearchForPlayers_Response| { &mut m.rtime_now },
));
::protobuf::reflect::MessageDescriptor::new_pb_name::<CQueuedMatchmakingGameHost_SearchForPlayers_Response>(
"CQueuedMatchmakingGameHost_SearchForPlayers_Response",
fields,
file_descriptor_proto()
)
})
}
fn default_instance() -> &'static CQueuedMatchmakingGameHost_SearchForPlayers_Response {
static instance: ::protobuf::rt::LazyV2<CQueuedMatchmakingGameHost_SearchForPlayers_Response> = ::protobuf::rt::LazyV2::INIT;
instance.get(CQueuedMatchmakingGameHost_SearchForPlayers_Response::new)
}
}
impl ::protobuf::Clear for CQueuedMatchmakingGameHost_SearchForPlayers_Response {
fn clear(&mut self) {
self.gamesearchresult = ::std::option::Option::None;
self.searchid = ::std::option::Option::None;
self.poll_frequency = ::std::option::Option::None;
self.matchid = ::std::option::Option::None;
self.players.clear();
self.rtime_match_made = ::std::option::Option::None;
self.rtime_now = ::std::option::Option::None;
self.unknown_fields.clear();
}
}
impl ::std::fmt::Debug for CQueuedMatchmakingGameHost_SearchForPlayers_Response {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
::protobuf::text_format::fmt(self, f)
}
}
impl ::protobuf::reflect::ProtobufValue for CQueuedMatchmakingGameHost_SearchForPlayers_Response {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Message(self)
}
}
#[derive(PartialEq,Clone,Default)]
pub struct PlayerResult {
steamid: ::std::option::Option<u64>,
value: ::std::option::Option<u32>,
pub unknown_fields: ::protobuf::UnknownFields,
pub cached_size: ::protobuf::CachedSize,
}
impl<'a> ::std::default::Default for &'a PlayerResult {
fn default() -> &'a PlayerResult {
<PlayerResult as ::protobuf::Message>::default_instance()
}
}
impl PlayerResult {
pub fn new() -> PlayerResult {
::std::default::Default::default()
}
pub fn get_steamid(&self) -> u64 {
self.steamid.unwrap_or(0)
}
pub fn clear_steamid(&mut self) {
self.steamid = ::std::option::Option::None;
}
pub fn has_steamid(&self) -> bool {
self.steamid.is_some()
}
pub fn set_steamid(&mut self, v: u64) {
self.steamid = ::std::option::Option::Some(v);
}
pub fn get_value(&self) -> u32 {
self.value.unwrap_or(0)
}
pub fn clear_value(&mut self) {
self.value = ::std::option::Option::None;
}
pub fn has_value(&self) -> bool {
self.value.is_some()
}
pub fn set_value(&mut self, v: u32) {
self.value = ::std::option::Option::Some(v);
}
}
impl ::protobuf::Message for PlayerResult {
fn is_initialized(&self) -> bool {
true
}
fn merge_from(&mut self, is: &mut ::protobuf::CodedInputStream<'_>) -> ::protobuf::ProtobufResult<()> {
while !is.eof()? {
let (field_number, wire_type) = is.read_tag_unpack()?;
match field_number {
1 => {
if wire_type != ::protobuf::wire_format::WireTypeFixed64 {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_fixed64()?;
self.steamid = ::std::option::Option::Some(tmp);
},
2 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.value = ::std::option::Option::Some(tmp);
},
_ => {
::protobuf::rt::read_unknown_or_skip_group(field_number, wire_type, is, self.mut_unknown_fields())?;
},
};
}
::std::result::Result::Ok(())
}
#[allow(unused_variables)]
fn compute_size(&self) -> u32 {
let mut my_size = 0;
if let Some(v) = self.steamid {
my_size += 9;
}
if let Some(v) = self.value {
my_size += ::protobuf::rt::value_size(2, v, ::protobuf::wire_format::WireTypeVarint);
}
my_size += ::protobuf::rt::unknown_fields_size(self.get_unknown_fields());
self.cached_size.set(my_size);
my_size
}
fn write_to_with_cached_sizes(&self, os: &mut ::protobuf::CodedOutputStream<'_>) -> ::protobuf::ProtobufResult<()> {
if let Some(v) = self.steamid {
os.write_fixed64(1, v)?;
}
if let Some(v) = self.value {
os.write_uint32(2, v)?;
}
os.write_unknown_fields(self.get_unknown_fields())?;
::std::result::Result::Ok(())
}
fn get_cached_size(&self) -> u32 {
self.cached_size.get()
}
fn get_unknown_fields(&self) -> &::protobuf::UnknownFields {
&self.unknown_fields
}
fn mut_unknown_fields(&mut self) -> &mut ::protobuf::UnknownFields {
&mut self.unknown_fields
}
fn as_any(&self) -> &dyn (::std::any::Any) {
self as &dyn (::std::any::Any)
}
fn as_any_mut(&mut self) -> &mut dyn (::std::any::Any) {
self as &mut dyn (::std::any::Any)
}
fn into_any(self: ::std::boxed::Box<Self>) -> ::std::boxed::Box<dyn (::std::any::Any)> {
self
}
fn descriptor(&self) -> &'static ::protobuf::reflect::MessageDescriptor {
Self::descriptor_static()
}
fn new() -> PlayerResult {
PlayerResult::new()
}
fn descriptor_static() -> &'static ::protobuf::reflect::MessageDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::MessageDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
let mut fields = ::std::vec::Vec::new();
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeFixed64>(
"steamid",
|m: &PlayerResult| { &m.steamid },
|m: &mut PlayerResult| { &mut m.steamid },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"value",
|m: &PlayerResult| { &m.value },
|m: &mut PlayerResult| { &mut m.value },
));
::protobuf::reflect::MessageDescriptor::new_pb_name::<PlayerResult>(
"PlayerResult",
fields,
file_descriptor_proto()
)
})
}
fn default_instance() -> &'static PlayerResult {
static instance: ::protobuf::rt::LazyV2<PlayerResult> = ::protobuf::rt::LazyV2::INIT;
instance.get(PlayerResult::new)
}
}
impl ::protobuf::Clear for PlayerResult {
fn clear(&mut self) {
self.steamid = ::std::option::Option::None;
self.value = ::std::option::Option::None;
self.unknown_fields.clear();
}
}
impl ::std::fmt::Debug for PlayerResult {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
::protobuf::text_format::fmt(self, f)
}
}
impl ::protobuf::reflect::ProtobufValue for PlayerResult {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Message(self)
}
}
#[derive(PartialEq,Clone,Default)]
pub struct CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
appid: ::std::option::Option<u32>,
matchid: ::std::option::Option<u64>,
pub player_results: ::protobuf::RepeatedField<PlayerResult>,
pub unknown_fields: ::protobuf::UnknownFields,
pub cached_size: ::protobuf::CachedSize,
}
impl<'a> ::std::default::Default for &'a CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
fn default() -> &'a CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
<CQueuedMatchmakingGameHost_SubmitPlayerResult_Request as ::protobuf::Message>::default_instance()
}
}
impl CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
pub fn new() -> CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
::std::default::Default::default()
}
pub fn get_appid(&self) -> u32 {
self.appid.unwrap_or(0)
}
pub fn clear_appid(&mut self) {
self.appid = ::std::option::Option::None;
}
pub fn has_appid(&self) -> bool {
self.appid.is_some()
}
pub fn set_appid(&mut self, v: u32) {
self.appid = ::std::option::Option::Some(v);
}
pub fn get_matchid(&self) -> u64 {
self.matchid.unwrap_or(0)
}
pub fn clear_matchid(&mut self) {
self.matchid = ::std::option::Option::None;
}
pub fn has_matchid(&self) -> bool {
self.matchid.is_some()
}
pub fn set_matchid(&mut self, v: u64) {
self.matchid = ::std::option::Option::Some(v);
}
pub fn get_player_results(&self) -> &[PlayerResult] {
&self.player_results
}
pub fn clear_player_results(&mut self) {
self.player_results.clear();
}
pub fn set_player_results(&mut self, v: ::protobuf::RepeatedField<PlayerResult>) {
self.player_results = v;
}
pub fn mut_player_results(&mut self) -> &mut ::protobuf::RepeatedField<PlayerResult> {
&mut self.player_results
}
pub fn take_player_results(&mut self) -> ::protobuf::RepeatedField<PlayerResult> {
::std::mem::replace(&mut self.player_results, ::protobuf::RepeatedField::new())
}
}
impl ::protobuf::Message for CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
fn is_initialized(&self) -> bool {
for v in &self.player_results {
if !v.is_initialized() {
return false;
}
};
true
}
fn merge_from(&mut self, is: &mut ::protobuf::CodedInputStream<'_>) -> ::protobuf::ProtobufResult<()> {
while !is.eof()? {
let (field_number, wire_type) = is.read_tag_unpack()?;
match field_number {
1 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.appid = ::std::option::Option::Some(tmp);
},
2 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint64()?;
self.matchid = ::std::option::Option::Some(tmp);
},
3 => {
::protobuf::rt::read_repeated_message_into(wire_type, is, &mut self.player_results)?;
},
_ => {
::protobuf::rt::read_unknown_or_skip_group(field_number, wire_type, is, self.mut_unknown_fields())?;
},
};
}
::std::result::Result::Ok(())
}
#[allow(unused_variables)]
fn compute_size(&self) -> u32 {
let mut my_size = 0;
if let Some(v) = self.appid {
my_size += ::protobuf::rt::value_size(1, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.matchid {
my_size += ::protobuf::rt::value_size(2, v, ::protobuf::wire_format::WireTypeVarint);
}
for value in &self.player_results {
let len = value.compute_size();
my_size += 1 + ::protobuf::rt::compute_raw_varint32_size(len) + len;
};
my_size += ::protobuf::rt::unknown_fields_size(self.get_unknown_fields());
self.cached_size.set(my_size);
my_size
}
fn write_to_with_cached_sizes(&self, os: &mut ::protobuf::CodedOutputStream<'_>) -> ::protobuf::ProtobufResult<()> {
if let Some(v) = self.appid {
os.write_uint32(1, v)?;
}
if let Some(v) = self.matchid {
os.write_uint64(2, v)?;
}
for v in &self.player_results {
os.write_tag(3, ::protobuf::wire_format::WireTypeLengthDelimited)?;
os.write_raw_varint32(v.get_cached_size())?;
v.write_to_with_cached_sizes(os)?;
};
os.write_unknown_fields(self.get_unknown_fields())?;
::std::result::Result::Ok(())
}
fn get_cached_size(&self) -> u32 {
self.cached_size.get()
}
fn get_unknown_fields(&self) -> &::protobuf::UnknownFields {
&self.unknown_fields
}
fn mut_unknown_fields(&mut self) -> &mut ::protobuf::UnknownFields {
&mut self.unknown_fields
}
fn as_any(&self) -> &dyn (::std::any::Any) {
self as &dyn (::std::any::Any)
}
fn as_any_mut(&mut self) -> &mut dyn (::std::any::Any) {
self as &mut dyn (::std::any::Any)
}
fn into_any(self: ::std::boxed::Box<Self>) -> ::std::boxed::Box<dyn (::std::any::Any)> {
self
}
fn descriptor(&self) -> &'static ::protobuf::reflect::MessageDescriptor {
Self::descriptor_static()
}
fn new() -> CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
CQueuedMatchmakingGameHost_SubmitPlayerResult_Request::new()
}
fn descriptor_static() -> &'static ::protobuf::reflect::MessageDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::MessageDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
let mut fields = ::std::vec::Vec::new();
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"appid",
|m: &CQueuedMatchmakingGameHost_SubmitPlayerResult_Request| { &m.appid },
|m: &mut CQueuedMatchmakingGameHost_SubmitPlayerResult_Request| { &mut m.appid },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint64>(
"matchid",
|m: &CQueuedMatchmakingGameHost_SubmitPlayerResult_Request| { &m.matchid },
|m: &mut CQueuedMatchmakingGameHost_SubmitPlayerResult_Request| { &mut m.matchid },
));
fields.push(::protobuf::reflect::accessor::make_repeated_field_accessor::<_, ::protobuf::types::ProtobufTypeMessage<PlayerResult>>(
"player_results",
|m: &CQueuedMatchmakingGameHost_SubmitPlayerResult_Request| { &m.player_results },
|m: &mut CQueuedMatchmakingGameHost_SubmitPlayerResult_Request| { &mut m.player_results },
));
::protobuf::reflect::MessageDescriptor::new_pb_name::<CQueuedMatchmakingGameHost_SubmitPlayerResult_Request>(
"CQueuedMatchmakingGameHost_SubmitPlayerResult_Request",
fields,
file_descriptor_proto()
)
})
}
fn default_instance() -> &'static CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
static instance: ::protobuf::rt::LazyV2<CQueuedMatchmakingGameHost_SubmitPlayerResult_Request> = ::protobuf::rt::LazyV2::INIT;
instance.get(CQueuedMatchmakingGameHost_SubmitPlayerResult_Request::new)
}
}
impl ::protobuf::Clear for CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
fn clear(&mut self) {
self.appid = ::std::option::Option::None;
self.matchid = ::std::option::Option::None;
self.player_results.clear();
self.unknown_fields.clear();
}
}
impl ::std::fmt::Debug for CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
::protobuf::text_format::fmt(self, f)
}
}
impl ::protobuf::reflect::ProtobufValue for CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Message(self)
}
}
#[derive(PartialEq,Clone,Default)]
pub struct CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
pub unknown_fields: ::protobuf::UnknownFields,
pub cached_size: ::protobuf::CachedSize,
}
impl<'a> ::std::default::Default for &'a CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
fn default() -> &'a CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
<CQueuedMatchmakingGameHost_SubmitPlayerResult_Response as ::protobuf::Message>::default_instance()
}
}
impl CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
pub fn new() -> CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
::std::default::Default::default()
}
}
impl ::protobuf::Message for CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
fn is_initialized(&self) -> bool {
true
}
fn merge_from(&mut self, is: &mut ::protobuf::CodedInputStream<'_>) -> ::protobuf::ProtobufResult<()> {
while !is.eof()? {
let (field_number, wire_type) = is.read_tag_unpack()?;
match field_number {
_ => {
::protobuf::rt::read_unknown_or_skip_group(field_number, wire_type, is, self.mut_unknown_fields())?;
},
};
}
::std::result::Result::Ok(())
}
#[allow(unused_variables)]
fn compute_size(&self) -> u32 {
let mut my_size = 0;
my_size += ::protobuf::rt::unknown_fields_size(self.get_unknown_fields());
self.cached_size.set(my_size);
my_size
}
fn write_to_with_cached_sizes(&self, os: &mut ::protobuf::CodedOutputStream<'_>) -> ::protobuf::ProtobufResult<()> {
os.write_unknown_fields(self.get_unknown_fields())?;
::std::result::Result::Ok(())
}
fn get_cached_size(&self) -> u32 {
self.cached_size.get()
}
fn get_unknown_fields(&self) -> &::protobuf::UnknownFields {
&self.unknown_fields
}
fn mut_unknown_fields(&mut self) -> &mut ::protobuf::UnknownFields {
&mut self.unknown_fields
}
fn as_any(&self) -> &dyn (::std::any::Any) {
self as &dyn (::std::any::Any)
}
fn as_any_mut(&mut self) -> &mut dyn (::std::any::Any) {
self as &mut dyn (::std::any::Any)
}
fn into_any(self: ::std::boxed::Box<Self>) -> ::std::boxed::Box<dyn (::std::any::Any)> {
self
}
fn descriptor(&self) -> &'static ::protobuf::reflect::MessageDescriptor {
Self::descriptor_static()
}
fn new() -> CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
CQueuedMatchmakingGameHost_SubmitPlayerResult_Response::new()
}
fn descriptor_static() -> &'static ::protobuf::reflect::MessageDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::MessageDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
let fields = ::std::vec::Vec::new();
::protobuf::reflect::MessageDescriptor::new_pb_name::<CQueuedMatchmakingGameHost_SubmitPlayerResult_Response>(
"CQueuedMatchmakingGameHost_SubmitPlayerResult_Response",
fields,
file_descriptor_proto()
)
})
}
fn default_instance() -> &'static CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
static instance: ::protobuf::rt::LazyV2<CQueuedMatchmakingGameHost_SubmitPlayerResult_Response> = ::protobuf::rt::LazyV2::INIT;
instance.get(CQueuedMatchmakingGameHost_SubmitPlayerResult_Response::new)
}
}
impl ::protobuf::Clear for CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
fn clear(&mut self) {
self.unknown_fields.clear();
}
}
impl ::std::fmt::Debug for CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
::protobuf::text_format::fmt(self, f)
}
}
impl ::protobuf::reflect::ProtobufValue for CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Message(self)
}
}
#[derive(PartialEq,Clone,Default)]
pub struct CQueuedMatchmakingGameHost_EndGame_Request {
appid: ::std::option::Option<u32>,
matchid: ::std::option::Option<u64>,
pub unknown_fields: ::protobuf::UnknownFields,
pub cached_size: ::protobuf::CachedSize,
}
impl<'a> ::std::default::Default for &'a CQueuedMatchmakingGameHost_EndGame_Request {
fn default() -> &'a CQueuedMatchmakingGameHost_EndGame_Request {
<CQueuedMatchmakingGameHost_EndGame_Request as ::protobuf::Message>::default_instance()
}
}
impl CQueuedMatchmakingGameHost_EndGame_Request {
pub fn new() -> CQueuedMatchmakingGameHost_EndGame_Request {
::std::default::Default::default()
}
pub fn get_appid(&self) -> u32 {
self.appid.unwrap_or(0)
}
pub fn clear_appid(&mut self) {
self.appid = ::std::option::Option::None;
}
pub fn has_appid(&self) -> bool {
self.appid.is_some()
}
pub fn set_appid(&mut self, v: u32) {
self.appid = ::std::option::Option::Some(v);
}
pub fn get_matchid(&self) -> u64 {
self.matchid.unwrap_or(0)
}
pub fn clear_matchid(&mut self) {
self.matchid = ::std::option::Option::None;
}
pub fn has_matchid(&self) -> bool {
self.matchid.is_some()
}
pub fn set_matchid(&mut self, v: u64) {
self.matchid = ::std::option::Option::Some(v);
}
}
impl ::protobuf::Message for CQueuedMatchmakingGameHost_EndGame_Request {
fn is_initialized(&self) -> bool {
true
}
fn merge_from(&mut self, is: &mut ::protobuf::CodedInputStream<'_>) -> ::protobuf::ProtobufResult<()> {
while !is.eof()? {
let (field_number, wire_type) = is.read_tag_unpack()?;
match field_number {
1 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint32()?;
self.appid = ::std::option::Option::Some(tmp);
},
2 => {
if wire_type != ::protobuf::wire_format::WireTypeVarint {
return ::std::result::Result::Err(::protobuf::rt::unexpected_wire_type(wire_type));
}
let tmp = is.read_uint64()?;
self.matchid = ::std::option::Option::Some(tmp);
},
_ => {
::protobuf::rt::read_unknown_or_skip_group(field_number, wire_type, is, self.mut_unknown_fields())?;
},
};
}
::std::result::Result::Ok(())
}
#[allow(unused_variables)]
fn compute_size(&self) -> u32 {
let mut my_size = 0;
if let Some(v) = self.appid {
my_size += ::protobuf::rt::value_size(1, v, ::protobuf::wire_format::WireTypeVarint);
}
if let Some(v) = self.matchid {
my_size += ::protobuf::rt::value_size(2, v, ::protobuf::wire_format::WireTypeVarint);
}
my_size += ::protobuf::rt::unknown_fields_size(self.get_unknown_fields());
self.cached_size.set(my_size);
my_size
}
fn write_to_with_cached_sizes(&self, os: &mut ::protobuf::CodedOutputStream<'_>) -> ::protobuf::ProtobufResult<()> {
if let Some(v) = self.appid {
os.write_uint32(1, v)?;
}
if let Some(v) = self.matchid {
os.write_uint64(2, v)?;
}
os.write_unknown_fields(self.get_unknown_fields())?;
::std::result::Result::Ok(())
}
fn get_cached_size(&self) -> u32 {
self.cached_size.get()
}
fn get_unknown_fields(&self) -> &::protobuf::UnknownFields {
&self.unknown_fields
}
fn mut_unknown_fields(&mut self) -> &mut ::protobuf::UnknownFields {
&mut self.unknown_fields
}
fn as_any(&self) -> &dyn (::std::any::Any) {
self as &dyn (::std::any::Any)
}
fn as_any_mut(&mut self) -> &mut dyn (::std::any::Any) {
self as &mut dyn (::std::any::Any)
}
fn into_any(self: ::std::boxed::Box<Self>) -> ::std::boxed::Box<dyn (::std::any::Any)> {
self
}
fn descriptor(&self) -> &'static ::protobuf::reflect::MessageDescriptor {
Self::descriptor_static()
}
fn new() -> CQueuedMatchmakingGameHost_EndGame_Request {
CQueuedMatchmakingGameHost_EndGame_Request::new()
}
fn descriptor_static() -> &'static ::protobuf::reflect::MessageDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::MessageDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
let mut fields = ::std::vec::Vec::new();
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint32>(
"appid",
|m: &CQueuedMatchmakingGameHost_EndGame_Request| { &m.appid },
|m: &mut CQueuedMatchmakingGameHost_EndGame_Request| { &mut m.appid },
));
fields.push(::protobuf::reflect::accessor::make_option_accessor::<_, ::protobuf::types::ProtobufTypeUint64>(
"matchid",
|m: &CQueuedMatchmakingGameHost_EndGame_Request| { &m.matchid },
|m: &mut CQueuedMatchmakingGameHost_EndGame_Request| { &mut m.matchid },
));
::protobuf::reflect::MessageDescriptor::new_pb_name::<CQueuedMatchmakingGameHost_EndGame_Request>(
"CQueuedMatchmakingGameHost_EndGame_Request",
fields,
file_descriptor_proto()
)
})
}
fn default_instance() -> &'static CQueuedMatchmakingGameHost_EndGame_Request {
static instance: ::protobuf::rt::LazyV2<CQueuedMatchmakingGameHost_EndGame_Request> = ::protobuf::rt::LazyV2::INIT;
instance.get(CQueuedMatchmakingGameHost_EndGame_Request::new)
}
}
impl ::protobuf::Clear for CQueuedMatchmakingGameHost_EndGame_Request {
fn clear(&mut self) {
self.appid = ::std::option::Option::None;
self.matchid = ::std::option::Option::None;
self.unknown_fields.clear();
}
}
impl ::std::fmt::Debug for CQueuedMatchmakingGameHost_EndGame_Request {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
::protobuf::text_format::fmt(self, f)
}
}
impl ::protobuf::reflect::ProtobufValue for CQueuedMatchmakingGameHost_EndGame_Request {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Message(self)
}
}
#[derive(PartialEq,Clone,Default)]
pub struct CQueuedMatchmakingGameHost_EndGame_Response {
pub unknown_fields: ::protobuf::UnknownFields,
pub cached_size: ::protobuf::CachedSize,
}
impl<'a> ::std::default::Default for &'a CQueuedMatchmakingGameHost_EndGame_Response {
fn default() -> &'a CQueuedMatchmakingGameHost_EndGame_Response {
<CQueuedMatchmakingGameHost_EndGame_Response as ::protobuf::Message>::default_instance()
}
}
impl CQueuedMatchmakingGameHost_EndGame_Response {
pub fn new() -> CQueuedMatchmakingGameHost_EndGame_Response {
::std::default::Default::default()
}
}
impl ::protobuf::Message for CQueuedMatchmakingGameHost_EndGame_Response {
fn is_initialized(&self) -> bool {
true
}
fn merge_from(&mut self, is: &mut ::protobuf::CodedInputStream<'_>) -> ::protobuf::ProtobufResult<()> {
while !is.eof()? {
let (field_number, wire_type) = is.read_tag_unpack()?;
match field_number {
_ => {
::protobuf::rt::read_unknown_or_skip_group(field_number, wire_type, is, self.mut_unknown_fields())?;
},
};
}
::std::result::Result::Ok(())
}
#[allow(unused_variables)]
fn compute_size(&self) -> u32 {
let mut my_size = 0;
my_size += ::protobuf::rt::unknown_fields_size(self.get_unknown_fields());
self.cached_size.set(my_size);
my_size
}
fn write_to_with_cached_sizes(&self, os: &mut ::protobuf::CodedOutputStream<'_>) -> ::protobuf::ProtobufResult<()> {
os.write_unknown_fields(self.get_unknown_fields())?;
::std::result::Result::Ok(())
}
fn get_cached_size(&self) -> u32 {
self.cached_size.get()
}
fn get_unknown_fields(&self) -> &::protobuf::UnknownFields {
&self.unknown_fields
}
fn mut_unknown_fields(&mut self) -> &mut ::protobuf::UnknownFields {
&mut self.unknown_fields
}
fn as_any(&self) -> &dyn (::std::any::Any) {
self as &dyn (::std::any::Any)
}
fn as_any_mut(&mut self) -> &mut dyn (::std::any::Any) {
self as &mut dyn (::std::any::Any)
}
fn into_any(self: ::std::boxed::Box<Self>) -> ::std::boxed::Box<dyn (::std::any::Any)> {
self
}
fn descriptor(&self) -> &'static ::protobuf::reflect::MessageDescriptor {
Self::descriptor_static()
}
fn new() -> CQueuedMatchmakingGameHost_EndGame_Response {
CQueuedMatchmakingGameHost_EndGame_Response::new()
}
fn descriptor_static() -> &'static ::protobuf::reflect::MessageDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::MessageDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
let fields = ::std::vec::Vec::new();
::protobuf::reflect::MessageDescriptor::new_pb_name::<CQueuedMatchmakingGameHost_EndGame_Response>(
"CQueuedMatchmakingGameHost_EndGame_Response",
fields,
file_descriptor_proto()
)
})
}
fn default_instance() -> &'static CQueuedMatchmakingGameHost_EndGame_Response {
static instance: ::protobuf::rt::LazyV2<CQueuedMatchmakingGameHost_EndGame_Response> = ::protobuf::rt::LazyV2::INIT;
instance.get(CQueuedMatchmakingGameHost_EndGame_Response::new)
}
}
impl ::protobuf::Clear for CQueuedMatchmakingGameHost_EndGame_Response {
fn clear(&mut self) {
self.unknown_fields.clear();
}
}
impl ::std::fmt::Debug for CQueuedMatchmakingGameHost_EndGame_Response {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
::protobuf::text_format::fmt(self, f)
}
}
impl ::protobuf::reflect::ProtobufValue for CQueuedMatchmakingGameHost_EndGame_Response {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Message(self)
}
}
#[derive(Clone,PartialEq,Eq,Debug,Hash)]
pub enum EGameSearchAction {
k_EGameSearchAction_None = 0,
k_EGameSearchAction_Accept = 1,
k_EGameSearchAction_Decline = 2,
k_EGameSearchAction_Cancel = 3,
}
impl ::protobuf::ProtobufEnum for EGameSearchAction {
fn value(&self) -> i32 {
*self as i32
}
fn from_i32(value: i32) -> ::std::option::Option<EGameSearchAction> {
match value {
0 => ::std::option::Option::Some(EGameSearchAction::k_EGameSearchAction_None),
1 => ::std::option::Option::Some(EGameSearchAction::k_EGameSearchAction_Accept),
2 => ::std::option::Option::Some(EGameSearchAction::k_EGameSearchAction_Decline),
3 => ::std::option::Option::Some(EGameSearchAction::k_EGameSearchAction_Cancel),
_ => ::std::option::Option::None
}
}
fn values() -> &'static [Self] {
static values: &'static [EGameSearchAction] = &[
EGameSearchAction::k_EGameSearchAction_None,
EGameSearchAction::k_EGameSearchAction_Accept,
EGameSearchAction::k_EGameSearchAction_Decline,
EGameSearchAction::k_EGameSearchAction_Cancel,
];
values
}
fn enum_descriptor_static() -> &'static ::protobuf::reflect::EnumDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::EnumDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
::protobuf::reflect::EnumDescriptor::new_pb_name::<EGameSearchAction>("EGameSearchAction", file_descriptor_proto())
})
}
}
impl ::std::marker::Copy for EGameSearchAction {
}
impl ::std::default::Default for EGameSearchAction {
fn default() -> Self {
EGameSearchAction::k_EGameSearchAction_None
}
}
impl ::protobuf::reflect::ProtobufValue for EGameSearchAction {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Enum(::protobuf::ProtobufEnum::descriptor(self))
}
}
#[derive(Clone,PartialEq,Eq,Debug,Hash)]
pub enum EGameSearchResult {
k_EGameSearchResult_Invalid = 0,
k_EGameSearchResult_SearchInProgress = 1,
k_EGameSearchResult_SearchFailedNoHosts = 2,
k_EGameSearchResult_SearchGameFound = 3,
k_EGameSearchResult_SearchCompleteAccepted = 4,
k_EGameSearchResult_SearchCompleteDeclined = 5,
k_EGameSearchResult_SearchCanceled = 6,
}
impl ::protobuf::ProtobufEnum for EGameSearchResult {
fn value(&self) -> i32 {
*self as i32
}
fn from_i32(value: i32) -> ::std::option::Option<EGameSearchResult> {
match value {
0 => ::std::option::Option::Some(EGameSearchResult::k_EGameSearchResult_Invalid),
1 => ::std::option::Option::Some(EGameSearchResult::k_EGameSearchResult_SearchInProgress),
2 => ::std::option::Option::Some(EGameSearchResult::k_EGameSearchResult_SearchFailedNoHosts),
3 => ::std::option::Option::Some(EGameSearchResult::k_EGameSearchResult_SearchGameFound),
4 => ::std::option::Option::Some(EGameSearchResult::k_EGameSearchResult_SearchCompleteAccepted),
5 => ::std::option::Option::Some(EGameSearchResult::k_EGameSearchResult_SearchCompleteDeclined),
6 => ::std::option::Option::Some(EGameSearchResult::k_EGameSearchResult_SearchCanceled),
_ => ::std::option::Option::None
}
}
fn values() -> &'static [Self] {
static values: &'static [EGameSearchResult] = &[
EGameSearchResult::k_EGameSearchResult_Invalid,
EGameSearchResult::k_EGameSearchResult_SearchInProgress,
EGameSearchResult::k_EGameSearchResult_SearchFailedNoHosts,
EGameSearchResult::k_EGameSearchResult_SearchGameFound,
EGameSearchResult::k_EGameSearchResult_SearchCompleteAccepted,
EGameSearchResult::k_EGameSearchResult_SearchCompleteDeclined,
EGameSearchResult::k_EGameSearchResult_SearchCanceled,
];
values
}
fn enum_descriptor_static() -> &'static ::protobuf::reflect::EnumDescriptor {
static descriptor: ::protobuf::rt::LazyV2<::protobuf::reflect::EnumDescriptor> = ::protobuf::rt::LazyV2::INIT;
descriptor.get(|| {
::protobuf::reflect::EnumDescriptor::new_pb_name::<EGameSearchResult>("EGameSearchResult", file_descriptor_proto())
})
}
}
impl ::std::marker::Copy for EGameSearchResult {
}
impl ::std::default::Default for EGameSearchResult {
fn default() -> Self {
EGameSearchResult::k_EGameSearchResult_Invalid
}
}
impl ::protobuf::reflect::ProtobufValue for EGameSearchResult {
fn as_ref(&self) -> ::protobuf::reflect::ReflectValueRef {
::protobuf::reflect::ReflectValueRef::Enum(::protobuf::ProtobufEnum::descriptor(self))
}
}
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";
static file_descriptor_proto_lazy: ::protobuf::rt::LazyV2<::protobuf::descriptor::FileDescriptorProto> = ::protobuf::rt::LazyV2::INIT;
fn parse_descriptor_proto() -> ::protobuf::descriptor::FileDescriptorProto {
::protobuf::Message::parse_from_bytes(file_descriptor_proto_data).unwrap()
}
pub fn file_descriptor_proto() -> &'static ::protobuf::descriptor::FileDescriptorProto {
file_descriptor_proto_lazy.get(|| {
parse_descriptor_proto()
})
}