Struct steam_audio::orientation::Orientation
source · [−]Fields
right: Vec3
up: Vec3
ahead: Vec3
origin: Vec3
Trait Implementations
sourceimpl Clone for Orientation
impl Clone for Orientation
sourcefn clone(&self) -> Orientation
fn clone(&self) -> Orientation
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for Orientation
impl Debug for Orientation
sourceimpl Default for Orientation
impl Default for Orientation
sourceimpl Into<IPLCoordinateSpace3> for Orientation
impl Into<IPLCoordinateSpace3> for Orientation
sourcefn into(self) -> IPLCoordinateSpace3
fn into(self) -> IPLCoordinateSpace3
Performs the conversion.
Auto Trait Implementations
impl RefUnwindSafe for Orientation
impl Send for Orientation
impl Sync for Orientation
impl Unpin for Orientation
impl UnwindSafe for Orientation
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more