Struct star_realms_rs::Game [−][src]
pub struct Game { pub gameid: i64, pub timing: String, pub mmdata: String, pub clientdata: String, pub opponentname: String, pub actionneeded: bool, pub endreason: i64, pub won: bool, pub lastupdatedtime: String, pub isleaguegame: bool, pub istournamentgame: bool, }
Fields
gameid: i64
timing: String
mmdata: String
clientdata: String
opponentname: String
actionneeded: bool
endreason: i64
won: bool
lastupdatedtime: String
isleaguegame: bool
istournamentgame: bool
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for Game
impl UnwindSafe for Game