pub struct Display<'a, I>where
I: DisplayInterface,{ /* private fields */ }
Expand description
A configured display with a hardware interface.
Implementations
sourceimpl<'a, I> Display<'a, I>where
I: DisplayInterface,
impl<'a, I> Display<'a, I>where
I: DisplayInterface,
sourcepub fn new(interface: I, config: Config<'a>) -> Self
pub fn new(interface: I, config: Config<'a>) -> Self
Create a new display instance from a DisplayInterface and Config.
The Config
is typically created with config::Builder
.
sourcepub fn reset<D: DelayMs<u8>>(&mut self, delay: &mut D) -> Result<(), I::Error>
pub fn reset<D: DelayMs<u8>>(&mut self, delay: &mut D) -> Result<(), I::Error>
Perform a hardware reset followed by software reset.
This will wake a controller that has previously entered deep sleep.
sourcepub fn update<D: DelayMs<u8>>(
&mut self,
black: &[u8],
red: &[u8],
delay: &mut D
) -> Result<(), I::Error>
pub fn update<D: DelayMs<u8>>(
&mut self,
black: &[u8],
red: &[u8],
delay: &mut D
) -> Result<(), I::Error>
Update the display by writing the supplied B/W and Red buffers to the controller.
This method will write the two buffers to the controller then initiate the update display command. Currently it will busy wait until the update has completed.
sourcepub fn deep_sleep(&mut self) -> Result<(), I::Error>
pub fn deep_sleep(&mut self) -> Result<(), I::Error>
Enter deep sleep mode.
This puts the display controller into a low power mode. reset
must be called to wake it
from sleep.
Auto Trait Implementations
impl<'a, I> RefUnwindSafe for Display<'a, I>where
I: RefUnwindSafe,
impl<'a, I> Send for Display<'a, I>where
I: Send,
impl<'a, I> Sync for Display<'a, I>where
I: Sync,
impl<'a, I> Unpin for Display<'a, I>where
I: Unpin,
impl<'a, I> UnwindSafe for Display<'a, I>where
I: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more