Struct ssbh_lib::formats::mesh::Mesh[][src]

pub struct Mesh {
    pub major_version: u16,
    pub minor_version: u16,
    pub model_name: SsbhString,
    pub bounding_info: BoundingInfo,
    pub unk1: u32,
    pub objects: SsbhArray<MeshObject>,
    pub buffer_sizes: SsbhArray<u32>,
    pub polygon_index_size: u64,
    pub vertex_buffers: SsbhArray<SsbhByteBuffer>,
    pub index_buffer: SsbhByteBuffer,
    pub rigging_buffers: SsbhArray<MeshRiggingGroup>,
}
Expand description

The vertex buffers and associated geometric data for a mesh. Compatible with file version 1.8 and 1.10.

Fields

major_version: u16minor_version: u16model_name: SsbhStringbounding_info: BoundingInfounk1: u32objects: SsbhArray<MeshObject>buffer_sizes: SsbhArray<u32>polygon_index_size: u64vertex_buffers: SsbhArray<SsbhByteBuffer>

The shared buffers for vertex attribute data such as positions and normals for all the MeshObject in objects.

index_buffer: SsbhByteBuffer

The shared buffer for vertex indices for all the MeshObject in objects.

rigging_buffers: SsbhArray<MeshRiggingGroup>

A collection of vertex skinning data stored as a one to many mapping from MeshObject to SkelBoneEntry. The collection should be sorted in ascending order based on mesh_object_name and mesh_object_sub_index. This is likely to facilitate an efficient binary search by MeshObject.

Implementations

Tries to read the current SSBH type from path. The entire file is buffered for performance.

Tries to read the current SSBH type from reader. For best performance when opening from a file, use from_file instead.

Trait Implementations

The type of arguments needed to be supplied in order to read this type, usually a tuple. Read more

Read the type from the reader

Read the type from the reader while assuming no arguments have been passed Read more

Read the type from the reader using the specified arguments

The default arguments to be used when using the read shortcut method. Override this for any type that optionally requries arguments Read more

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

Serialize this value into the given Serde serializer. Read more

Writes the byte representation of self to writer and update data_ptr as needed to ensure the next relative offset is correctly calculated.

The offset in bytes between successive elements in an array of this type. This should include any alignment or padding. For most types, this is simply the value of std::mem::size_of. Read more

The alignment of the relative_offset for types stored in a RelPtr64.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.