splay_tree 0.2.10

Splay Tree based Data Structures (map, set, heap)
Documentation
extern crate rand;
extern crate splay_tree;

fn main() {
    let mut set = splay_tree::SplaySet::new();
    for _ in 0..1_000_000 {
        set.insert(rand::random::<u64>());
    }
}