splay_tree 0.2.1

Splay Tree based Data Structures (map, set, heap)
Documentation

splay_tree

Build Status

splay_tree provides data structures such as map, set and heap which are based on an in-place top-down splay tree.

A splay tree is a self-adjusting binary search tree with the additional property that recently accessed elements are quick to access again. It performs basic operations such as insertion, look-up and removal in O(log n) amortized time. - Splay tree (Wikipedia)

Documentation

See RustDoc Documentation.

The documentation includes some examples.

Installation

Add following lines to your Cargo.toml:

[dependencies]
splay_tree = "0.2"

Reference

License

This library is released under the MIT License.

See the LICENSE file for full license information.