Trait speedy2d::font::TextLayout[][src]

pub trait TextLayout {
    fn lookup_glyph_for_codepoint(&self, codepoint: char) -> Option<FontGlyph>;

    fn layout_text(
        &self,
        text: &str,
        scale: f32,
        options: TextOptions
    ) -> Rc<FormattedTextBlock>
    where
        Self: Sized
, { ... }
fn layout_text_from_unindexed_codepoints(
        &self,
        unindexed_codepoints: &[char],
        scale: f32,
        options: TextOptions
    ) -> Rc<FormattedTextBlock>
    where
        Self: Sized
, { ... }
fn layout_text_from_codepoints(
        &self,
        codepoints: &[Codepoint],
        scale: f32,
        options: TextOptions
    ) -> Rc<FormattedTextBlock>
    where
        Self: Sized
, { ... } }
Expand description

Objects implementing this trait are able to lay out text, ready for rendering.

Required methods

Returns the glyph corresponding to the provided codepoint. If the glyph cannot be found, None is returned.

Provided methods

Lays out a block of text with the specified scale and options. The result may be passed to Graphics2D::draw_text.

As the string undergoes normalization before being laid out, the user_index of each FormattedGlyph is undefined. To gain control over the user_index field, consider using either layout_text_line_from_codepoints() or layout_text_line_from_unindexed_codepoints().

Lays out a block of text with the specified scale and options. The result may be passed to Graphics2D::draw_text.

The user_index field of each FormattedGlyph will be set to the location of the input codepoint in unindexed_codepoints, starting from zero.

Lays out a block of text with the specified scale and options. The result may be passed to Graphics2D::draw_text.

The user_index field of each FormattedGlyph will be set to the user_index of the corresponding Codepoint.

Implementors