speedy2d 1.0.0
Hardware-accelerated drawing of shapes, images, and text, with an easy to use API.
Speedy2D aims to be:
- The simplest Rust API for creating a window, rendering graphics, and handling input
- Compatible with any device supporting OpenGL 2.0+ or OpenGL ES 2.0+
- Very fast
Documentation and getting started guide: https://docs.rs/speedy2d
By default, Speedy2D contains support for setting up a window with an OpenGL context. If
you'd like to handle this yourself, and use Speedy2D only for rendering, you can disable
the `windowing` feature.