[−][src]Struct speedruns::data::graphql::Game
Trait Implementations
impl Clone for Game
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impl Debug for Game
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impl<'a, '_> DowncastQueryTrail<'a, Game> for &'_ QueryTrail<'a, Node, Walked>
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fn downcast(self) -> QueryTrail<'a, Game, Walked>
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impl From<Game> for Node
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impl GameFields for Game
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fn field_id(&self, _executor: &Executor<Context>) -> ID
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fn field_src_id(&self, _executor: &Executor<Context>) -> String
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fn field_name(&self, _executor: &Executor<Context>) -> &String
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fn field_slug(&self, _executor: &Executor<Context>) -> &String
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fn field_src_slug(&self, _executor: &Executor<Context>) -> String
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fn field_timing_method(&self, _executor: &Executor<Context>) -> TimingMethod
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fn field_runs(
&self,
_executor: &Executor<Context>,
_trail: &QueryTrail<Run, Walked>
) -> Vec<Run>
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&self,
_executor: &Executor<Context>,
_trail: &QueryTrail<Run, Walked>
) -> Vec<Run>
fn field_levels(
&self,
executor: &Executor<Context>,
_trail: &QueryTrail<Level, Walked>
) -> Vec<Level>
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&self,
executor: &Executor<Context>,
_trail: &QueryTrail<Level, Walked>
) -> Vec<Level>
fn field_game_categories(
&self,
executor: &Executor<Context>,
_trail: &QueryTrail<Category, Walked>
) -> Vec<Category>
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&self,
executor: &Executor<Context>,
_trail: &QueryTrail<Category, Walked>
) -> Vec<Category>
fn field_level_categories(
&self,
executor: &Executor<Context>,
_trail: &QueryTrail<Category, Walked>
) -> Vec<Category>
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&self,
executor: &Executor<Context>,
_trail: &QueryTrail<Category, Walked>
) -> Vec<Category>
impl GraphQLType<DefaultScalarValue> for Game
type Context = Context
The expected context type for this GraphQL type Read more
type TypeInfo = ()
Type that may carry additional schema information Read more
fn name(_: &Self::TypeInfo) -> Option<&str>
fn meta<'r>(
info: &Self::TypeInfo,
registry: &mut Registry<'r, DefaultScalarValue>
) -> MetaType<'r, DefaultScalarValue> where
&'__b DefaultScalarValue: ScalarRefValue<'__b>,
DefaultScalarValue: 'r,
info: &Self::TypeInfo,
registry: &mut Registry<'r, DefaultScalarValue>
) -> MetaType<'r, DefaultScalarValue> where
&'__b DefaultScalarValue: ScalarRefValue<'__b>,
DefaultScalarValue: 'r,
fn concrete_type_name(&self, _: &Self::Context, _: &Self::TypeInfo) -> String
fn resolve_field(
&self,
info: &Self::TypeInfo,
field: &str,
args: &Arguments<DefaultScalarValue>,
executor: &Executor<Self::Context, DefaultScalarValue>
) -> ExecutionResult<DefaultScalarValue>
&self,
info: &Self::TypeInfo,
field: &str,
args: &Arguments<DefaultScalarValue>,
executor: &Executor<Self::Context, DefaultScalarValue>
) -> ExecutionResult<DefaultScalarValue>
fn resolve_into_type(
&self,
info: &Self::TypeInfo,
type_name: &str,
selection_set: Option<&[Selection<S>]>,
executor: &Executor<Self::Context, S>
) -> Result<Value<S>, FieldError<S>>
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&self,
info: &Self::TypeInfo,
type_name: &str,
selection_set: Option<&[Selection<S>]>,
executor: &Executor<Self::Context, S>
) -> Result<Value<S>, FieldError<S>>
fn resolve(
&self,
info: &Self::TypeInfo,
selection_set: Option<&[Selection<S>]>,
executor: &Executor<Self::Context, S>
) -> Value<S>
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&self,
info: &Self::TypeInfo,
selection_set: Option<&[Selection<S>]>,
executor: &Executor<Self::Context, S>
) -> Value<S>
Auto Trait Implementations
impl RefUnwindSafe for Game
impl Send for Game
impl Sync for Game
impl Unpin for Game
impl UnwindSafe for Game
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
U: TryFrom<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,