[][src]Struct spectacles_gateway::ShardManager

pub struct ShardManager {
    pub token: String,
    pub total_shards: usize,
    pub shards: Arc<RwLock<ShardMap>>,
    // some fields omitted
}

The central hub for all shards, where shards are spawned and maintained.

Fields

token: String

The token used by this manager to spawn shards.

total_shards: usize

The total amount of shards that this manager will attempt to spawn.

shards: Arc<RwLock<ShardMap>>

A collection of shards that have been spawned.

Methods

impl ShardManager[src]

pub fn new(
    token: String,
    strategy: ShardStrategy
) -> impl Future<Item = ShardManager, Error = Error>
[src]

Creates a new cluster, with the provided Discord API token.

pub fn start_spawn(&mut self) -> (Spawner, EventHandler)[src]

Spawns shards up to the specified amount and identifies them with Discord.

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