Struct specs_sprite::SpriteBundle
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pub struct SpriteBundle<T, I> { /* fields omitted */ }
Methods
impl<T, I> SpriteBundle<T, I>
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Trait Implementations
impl<T: Default, I: Default> Default for SpriteBundle<T, I>
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fn default() -> SpriteBundle<T, I>
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Returns the "default value" for a type. Read more
impl<'a, 'b, T, I> SpecsBundle<'a, 'b> for SpriteBundle<T, I> where
T: 'static + Float + Send + Sync,
I: 'static + Send + Sync,
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T: 'static + Float + Send + Sync,
I: 'static + Send + Sync,