[][src]Struct specs_scene_graph::SceneGraphSetupHandler

pub struct SceneGraphSetupHandler<P>(_);

Trait Implementations

impl<P: Default> Default for SceneGraphSetupHandler<P>[src]

impl<P: Debug> Debug for SceneGraphSetupHandler<P>[src]

impl<P> SetupHandler<SceneGraph<P>> for SceneGraphSetupHandler<P> where
    P: Parent,
    P::Storage: Default + Tracked
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Auto Trait Implementations

impl<P> Sync for SceneGraphSetupHandler<P> where
    P: Sync

impl<P> Unpin for SceneGraphSetupHandler<P> where
    P: Unpin

impl<P> Send for SceneGraphSetupHandler<P> where
    P: Send

impl<P> UnwindSafe for SceneGraphSetupHandler<P> where
    P: UnwindSafe

impl<P> RefUnwindSafe for SceneGraphSetupHandler<P> where
    P: RefUnwindSafe

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Resource for T where
    T: Any + Send + Sync
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impl<T> Any for T where
    T: Any

impl<T> Event for T where
    T: Send + Sync + 'static, 
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impl<T> TryDefault for T where
    T: Default
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fn unwrap_default() -> Self[src]

Calls try_default and panics on an error case.