Struct specs_scene_graph::SceneGraphBundle
source · pub struct SceneGraphBundle<'deps, P> { /* private fields */ }
Implementations§
Trait Implementations§
source§impl<'deps, 'world, 'a, 'b, P> Bundle<'world, 'a, 'b> for SceneGraphBundle<'deps, P>where
P: Parent,
P::Storage: Default + Tracked,
impl<'deps, 'world, 'a, 'b, P> Bundle<'world, 'a, 'b> for SceneGraphBundle<'deps, P>where
P: Parent,
P::Storage: Default + Tracked,
source§impl<'deps, P: Debug> Debug for SceneGraphBundle<'deps, P>
impl<'deps, P: Debug> Debug for SceneGraphBundle<'deps, P>
Auto Trait Implementations§
impl<'deps, P> RefUnwindSafe for SceneGraphBundle<'deps, P>where
P: RefUnwindSafe,
impl<'deps, P> Send for SceneGraphBundle<'deps, P>where
P: Send,
impl<'deps, P> Sync for SceneGraphBundle<'deps, P>where
P: Sync,
impl<'deps, P> Unpin for SceneGraphBundle<'deps, P>where
P: Unpin,
impl<'deps, P> UnwindSafe for SceneGraphBundle<'deps, P>where
P: UnwindSafe,
Blanket Implementations§
§impl<T> Any for Twhere
T: Any,
impl<T> Any for Twhere
T: Any,
fn get_type_id(&self) -> TypeId
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T> TryDefault for Twhere
T: Default,
impl<T> TryDefault for Twhere
T: Default,
source§fn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Tries to create the default.
source§fn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls
try_default
and panics on an error case.source§impl<T> TryDefault for Twhere
T: Default,
impl<T> TryDefault for Twhere
T: Default,
source§fn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Tries to create the default.
source§fn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls
try_default
and panics on an error case.