Struct specs::BatchUncheckedWorld [−][src]
pub struct BatchUncheckedWorld<'a>(pub &'a World);
Expand description
The BatchUncheckedWorld
wraps an instance of the world.
You have to specify this as SystemData
for a System
implementing BatchController
.
Trait Implementations
type Accessor = BatchAccessor
type Accessor = BatchAccessor
The accessor of the SystemData
, which specifies the read and write
dependencies and does the fetching. Read more
pub fn setup(
_accessor: &<BatchUncheckedWorld<'a> as DynamicSystemData<'a>>::Accessor,
_world: &mut World
)
[src]
pub fn setup(
_accessor: &<BatchUncheckedWorld<'a> as DynamicSystemData<'a>>::Accessor,
_world: &mut World
)
[src]Sets up World
for fetching this system data.
pub fn fetch(
_access: &<BatchUncheckedWorld<'a> as DynamicSystemData<'a>>::Accessor,
world: &'a World
) -> BatchUncheckedWorld<'a>
[src]
pub fn fetch(
_access: &<BatchUncheckedWorld<'a> as DynamicSystemData<'a>>::Accessor,
world: &'a World
) -> BatchUncheckedWorld<'a>
[src]Auto Trait Implementations
impl<'a> !RefUnwindSafe for BatchUncheckedWorld<'a>
impl<'a> Send for BatchUncheckedWorld<'a>
impl<'a> Sync for BatchUncheckedWorld<'a>
impl<'a> Unpin for BatchUncheckedWorld<'a>
impl<'a> !UnwindSafe for BatchUncheckedWorld<'a>