[][src]Module specs_physics::colliders

Structs

PhysicsCollider

The PhysicsCollider Component represents a Collider in the physics world. A physics Collider is automatically created when this Component is added to an Entity. Value changes are automatically synchronised with the physic worlds Collider.

PhysicsColliderBuilder

The PhysicsColliderBuilder implements the builder pattern for PhysicsColliders and is the recommended way of instantiating and customising new PhysicsCollider instances.

Enums

Shape

Shape serves as an abstraction over nphysics ShapeHandles and makes it easier to configure and define said ShapeHandles for the user without having to know the underlying nphysics API.