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use crate::dom::{Nodes, StaticNodes};
pub trait Render<C> {
fn render(self, nodes: Nodes<C>) -> Nodes<C>;
}
pub trait StaticRender<C> {
fn render(self, nodes: StaticNodes<C>) -> StaticNodes<C>;
}
macro_rules! impl_render_with_to_string {
($($type:ident)+) => {
$(
impl<C> Render<C> for $type {
fn render(self, nodes: Nodes<C>) -> Nodes<C> {
nodes.update_text(&self.to_string())
}
}
impl<C> StaticRender<C> for $type {
fn render(self, nodes: StaticNodes<C>) -> StaticNodes<C> {
nodes.static_text(&self.to_string())
}
}
)+
}
}
impl_render_with_to_string! {
i8 i16 i32 i64 u8 u16 u32 u64 isize usize f32 f64 bool
}
impl<C> Render<C> for &'static str {
fn render(self, nodes: Nodes<C>) -> Nodes<C> {
nodes.static_text(self)
}
}
impl<C> StaticRender<C> for &str {
fn render(self, nodes: StaticNodes<C>) -> StaticNodes<C> {
nodes.static_text(self)
}
}
impl<C> Render<C> for &String {
fn render(self, nodes: Nodes<C>) -> Nodes<C> {
nodes.update_text(self)
}
}
impl<C> StaticRender<C> for &String {
fn render(self, nodes: StaticNodes<C>) -> StaticNodes<C> {
nodes.static_text(self)
}
}
pub trait ListItem<C> {
const ROOT_ELEMENT_TAG: &'static str;
fn render(&self, state: &C, item: crate::dom::ElementUpdater<C>);
}